Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
First of all the shader is complex but only because you're mistakenly looking at all of it.
Look at the parts you want to change - they're all on the left and they're labelled.
The node that controls the color is labelled "PMC: Color".
The node that controls the stripe color is labelled "PMC: Stripe Color".
When I did the shader, nodes were smaller - unfortunately SM did a dumb thing and made all nodes taller than they used to be. There was no reason to do that. (Yes we needed multiple outputs on the Compound node - but none of the others.) So the nodes overlap each other and hide the labels. You need to click them to bring them into view.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
So in general to make the shader show the color(s) you want, you set (or plug in) the colors you want. If you still want the stripes, you keep the Stripe Color - otherwise you would set/connect whatever color(s) you want in Stripe Color as well and they will look the same.
There are two material zones. (I don't know why.)
Most of the car is "PaintBody". But the hood (bonnet in UK) is "PaintWiperPos". (Ask Tom - I have no idea).
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Last thing - this is the part I can't help you with.
If you want letters on the sides, I think you're going to have to redo the UV map yourself.
Tom did not UV "unwrap" the car - he just did a planar projection from above. All he was after was to make the long stripes down the center of the car.
I don't think that this UV mapping will support any coherent writing or shapes on the sides.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Here's a screen shot where I moved the two Color nodes to be more visible.
I changed them both to white instead of the yellow and black it comes in.
Then I added an image to use for the colors and connected it to both of the color inputs.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
But from the side, the projection mapping results in a distortion of the pattern.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
yeah soultakr, you should remap it. lettering works better when car mapped good, like elele's benzo.
you can also just skip blend node with BBcarpaint freebie, and plug letter img into "color map" node, which is one of user-accesible nodes (should be positioned to left of channel list, but I shifted it).
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Back in the old day it was easy.
But.
I am using one of the textures from "2009 chevy Camaro" by dreamlandmodels.
on a model but I want to add some lettering to the side,
so I applied the texture and OMG what the hell where/ how do I add lettering
I don't understand what half of that stuff is for.
HELP
any one have any idea how I can do it?
the model is UV mapped if that helps.
as always thanks ahead of time