joeannie opened this issue on Jun 14, 2015 · 52 posts
joeannie posted Sun, 14 June 2015 at 7:56 AM
I have been tinkering with G2F import into Poser for some months (PP2104 with SR5.2 and latest DSON), and I find one oddity is things which work when first applied, but if you SAVE the scene into a PZZ, then reload, the morphs just don't function anymore. A simple example is Belle 6, who (after reload) is just a scaled G2F - none of her morphs function. The dials are still there; still set to 1.0 (or as expected), but the dials have no impact. The DAZ 3D "G2F Body Morphs" also stop working on a reloaded figure.
But I have an odder example - below is a hybrid Aiko6 and Callie 6, but on the left is the gal AFTER a reload, and to the right is a fresh built G2F with SOME of the same morphs and the exact same pose (this is i13's Playful Callie6 #23 pose). Notice anytime odd about the arms on the left? The left/right collar settings were left as zero during reload - worse, they remain zero even if I reapply the i13 pose file. I can set them manually, and they work fine & remain set for the duration of my Poser session. But applying a different pose will not effect (nor reset) the 'rCollar' or 'lCollar' value - it is as if they no longer exist in the figure tree.
I rather suspect that they do exist (as I can find them manually), but somehow the DSON addin for Poser is finding the wrong item to apply the values to. For example, if we look into the DUF file, the item is just called 'rCollar'. While I'd not expect a G2F figure to have many collar objects, the PZ DUF file just applies things to an 'aiko6' (or 'aiko%206') dial, and I know there may be a dozen or more with that name! How does DSON find the correct one? This would also explain the Belle 6 total failure - if somehow during reload her entire 'tree' of objects is moved/renamed in such a way the DUF files don't find the objects anymore.
{
"url" : "name://@selection/rCollar:?rotation/x/value",
"keys" : [ [ 0, 5.35 ] ]
},
Any comments? Anyone else see this? Or is my install somehow non-standard? Note that so far, I have ONLY noticed the rCollar/lCollar issue with an Aiko 6 reload - there may be other objects affected, but they are not as obvious.