Forum: Blender


Subject: How much detail is too much?

EClark1894 opened this issue on Jun 14, 2015 · 32 posts


EClark1894 posted Sun, 14 June 2015 at 11:45 AM

I need a break from my usual clothing models  and my amusement park project, so I thought I'd do a few useful freebies for the Poser community. Office stuff seems useful, so I made a watercooler. No problem with the modeling there. It was all pretty straightforward. I even made the bottle seperately it I wanted to have spare bottles lying around. Anyway, the next item is an office cubicle, and I'm faced with a dilema. You would think that an office cubicle would be pretty easy, but the devil is in the details. As in how much detail to include. I'm basing this cubicle on the ones where I work. They're just basic panels screwed together with on panel missing to get in and out. The desk top area is basically just a shelf supported by brackets underneath and some cubicles have shelves  up a little higher. A couple of them even have cabinet space.

So the dilema is, so do I need to worry about showing support structures, like brackets for the desk and shelves. Some of it might be seen and some might not. For example, under some shelves is a light for the desk. Sometimes you see it sometimes you don't depends on where the shelf is located and how high up it is.file_3988c7f88ebcb58c6ce932b957b6f332.pn