VUE 2015.2 - Build 007262 is out:
- User Interface - Added Display NPR icon to main view's toolbar (requires the RenderUp module).
- [Browser] Fixed display problem with upper-case accentuated characters (French & German versions).
- Fixed the reloading of customized sun softness (requires the LightTune module).
- [Timeline] Fixed wrong minimum size, size and layout.
- [Scene Preview] Avoid recomputing scene preview when modifying the perspective camera.
- [EcoSystems] Improved EcoSystem stacking algorithm, with rocks typically (requires the EcoSystem module).
- [Terrain Editor] Fixed potential crashes when interacting with Function Editor.
- [Terrain Editor] Fixed a potential crash when changing terrain resolution or reseting 3D sculpting while the scene preview is running.
- Fixed a potential crash with PlantFactory species when the scene preview is running.
- [MacOS] Fixed rare crashes when using menus.
- OpenGL - [Fixed pipeline] Removed wire-frame offset around selected mesh (in main view).
- Import/Export - Fixed SolidGrowth (.veg) Plant Export with specific parametrizer: potentially missing leaves or part of the plant, missing textures and missing colorshift (requires the Exporter module).
- Fixed a potential crash when exporting terrains.
- [Sky export] Fixed sky export image dimension.
- Fixed loading of some pre-animated meshes (various animals from Cornucopia3D, typically).
- Fixed a possible crash while saving a HyperBlob.
I'd rather stay in my lane than lay in my stain!