keppel opened this issue on Aug 01, 2015 · 18 posts
keppel posted Sat, 01 August 2015 at 5:50 AM
I've created a series of props that have all been rigged, grouped, textured etc. The rigged part names have been all named correctly but the internal bone names still read as bone_1, bone_2 etc. I took the model back into the Setup room thinking there might be a modify or rename function but I couldn't find one. I also tried opening the cr2 file in a text editor and doing a find/replace search of bone name to part name but that didn't work either. Does anyone have any suggestions? Is there a way to rename the internal bone names after the model is finished without having to start from scratch?
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