SciFiFunk opened this issue on Aug 12, 2015 · 3 posts
SciFiFunk posted Wed, 12 August 2015 at 1:39 PM
How to overcome inserting animation data that wont match up to the figure you are using.
In my case the hip and one arm kept ignoring the animation data coming in.
To overcome this use a plain base character, create an NLA clip, import the figure and then assign the clip to your master figure.
I explain more in the video.
https://www.youtube.com/watch?v=4pIkw6RBjro
Steve K. posted Wed, 12 August 2015 at 8:30 PM
Thanks for taking the time to do the video. Too many times I'm so relieved to find a workaround (especially during the 48 Hour Film contest), I not only don't share it, I can't even remember it the next time I get stuck. Yeah, it might be on a sticky note. Somewhere.
SciFiFunk posted Thu, 13 August 2015 at 7:16 AM
Exactly. I share my workarounds for the benefit of the community and as a reminder for myself. Onwards!