RorrKonn opened this issue on Aug 16, 2015 · 9 posts
RorrKonn posted Sun, 16 August 2015 at 9:24 PM
Blender2.75a
Don't' you use normals to make a mesh look smooth like they look when there SubDed even if it's not SubDed ?
How do you get a normal to make a mesh look smooth like they look when there SubDed even if it's not SubDed ?
1.Not SubDed No Normal
2.SubDed No Normal
3.Not SubDed with Normal
4.SubDed with Normal
How do you make a low polycount game mesh ,look smooth ?
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