Forum: Blender


Subject: Help with game mesh ,normals

RorrKonn opened this issue on Aug 16, 2015 · 9 posts


RorrKonn posted Sun, 16 August 2015 at 9:24 PM

 

file_1385974ed5904a438616ff7bdb3f7439.jp 

file_42a0e188f5033bc65bf8d78622277c4e.jp 

file_9b8619251a19057cff70779273e95aa6.jp 

file_4c56ff4ce4aaf9573aa5dff913df997a.jp 

file_07e1cd7dca89a1678042477183b7ac3f.jpBlender2.75a
Don't' you use normals to make a mesh look smooth like they look when there SubDed even if it's not SubDed ?
How do you get a normal to make a mesh look smooth like they look when there SubDed even if it's not SubDed ?

1.Not SubDed No Normal

2.SubDed No Normal

3.Not SubDed with Normal

4.SubDed with Normal

How do you make a low polycount game mesh ,look smooth ?

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