Forum: DAZ|Studio


Subject: Renders Black

arrow1 opened this issue on Aug 27, 2015 ยท 17 posts


arrow1 posted Thu, 27 August 2015 at 12:02 AM

I have created a water scene and Skydome from DAZ Studio .When I do a render the whole scene is black! What am I doing wrong? Cheers

Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


arrow1 posted Thu, 27 August 2015 at 12:06 AM

Leave a commentDAZ Render.jpg

Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


LPR001 posted Thu, 27 August 2015 at 12:29 AM

First thing I come across in the transition myself arrow1 the Skydome causes a Iray render to go black. Delete it and use the built in skydome that is found as a button on your render settings panel. By using the Daz dome you block out the light emitters as it is a solid object. There is also the Iray Sundial in your content library. The Iray dome can be altered with a HDRI maps

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


arrow1 posted Thu, 27 August 2015 at 12:44 AM

Sorry, I am still finding my way around DAZ Studio. Where is the DAZ Sky Dome button? Cheers

Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


arrow1 posted Thu, 27 August 2015 at 12:47 AM

I found it. The only thing is how do I add clouds etc? Cheers

Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


LPR001 posted Thu, 27 August 2015 at 1:10 AM

That is fine and it is what a forum is about. Few months down the track you will be helping others as all this will be fresh in your memory.
When you put the dome there think of it as it was once sunny outside but you just closed the blinds.
First few IRay renders I pretty much left it as standard and got good starting point and reasonable result by leaving things be. Then on the third render get a little adventurous. You can always click cancel render and once it stops close render window and go back and adjust back or forwards depending on what you had done. I just set up my scene and chose the Dome and Scene in Render Setting Panel (Covered bellow) I did not play with much
if you remove the skydome and any lights it had with it and revert back to just the Iray system you will be set. All you should be left with is the default camera and the content you added to make your scene. If you see things like point light and distant light chances are they were added same time as your dome if any were added at all. Lights are fine to add but might be overkill on your set as not really added by you as an improvement more to work in conjunction with the Daz dome.
You can remove the stuff you want by selecting them in your scene panel (tab) Highlight yellow right click and choose delete. You can hold control and select more than one object too
I assume you have the image the dimensions you want.
So in your Render Setting Panel(Tab) Under Environment Setting you will see the option to use Dome and Scene(Good start point this) and Infinite Sphere(leave it too) you have various tweaks you can make but get feel for it first. Then started with the sundial onto a few characters etc
Your computer has reasonable specs so it would not be long before you get a general idea of what you are going to get. I set it up then hit render within few minutes even though bit grainy if a face or prop or something is washed out I know I carried away with those tweaks. Stop Render Close Adjust and start again.

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


LPR001 posted Thu, 27 August 2015 at 2:14 AM

Just give me a minute to open up Daz as I am in other software I think sun-sky should be option under the dome and scene button. From memory the dome and scene using the default enviro map was pretty ordinary indeed I will just check. (99% export out of Daz myself :-)

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


LPR001 posted Thu, 27 August 2015 at 3:43 AM

You would need to use the HDRI maps I believe so try google free HDRI maps if just testing when you see one then you will also realize where they would go in your render setting Environment Map click on the thumb pic and browse to find I just loaded one up for render looked okay you can adjust your time of day etc to suit and if the map does not fall right ie all cloud try the rotate to get the right balance of sun sky. You will need your render set to iRay in your mini viewport few seconds each spin to render preview

Hopefully someone will weigh in and point you in the right direction to obtain some that are set up completely for this system or available from store

Type this into YouTube it might help with other areas with IRay as well

Creating And Lighting A Scene With Iray In DAZ Studio

Not sure of the content but I have viewed a video or two from this user in the past and very good communicator

Hope it helps

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


bhoins posted Thu, 27 August 2015 at 8:49 AM

You can use the Iray emitter shader on the dome. The quality isn't as good as using an HDRI, or Sun/sky, but sometimes it is what you need for your image.

Make the color pure white and add the texture map from the diffuse color of the dome. Make the temperature 6500K. Add a few zeros to the lumminance (Probably 5).

That should give you enough light to render. It is also how this image was done. JudgeTrandoshan.png


arrow1 posted Thu, 27 August 2015 at 6:17 PM

Many thanks everyone for your help.I am wanting to make an animated stormy sky with ocean and some ships! Cheers

Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


arrow1 posted Thu, 27 August 2015 at 8:34 PM

Sorry to be a pain again! How do I adjust the dome up and down in my scene? As it is not visible! Also what are these marks in my render? CheersDAZ Render 2.jpg

Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


provencial posted Thu, 27 August 2015 at 9:13 PM

I am not familiar with skydome, but the marks showing are the polygons of the mesh used for the water.
Could be one of the settings like "Specular Strength", try lowering it, see if it goes away.
Also under your surfaces check that "Smooth" is turned on.


LPR001 posted Thu, 27 August 2015 at 9:30 PM

Looks like it could be dropping below the ground plane mesh Dome Orientation XYZ will control your dome position in your render setting Environment
If that is the ground level poking through considering the ocean you are using covers entire area In your Render Setting Environment scroll down bottom to the Draw Ground button and see if it is switched to off. This would allow light to poke through giving you this appearance however switching it on would only create a negative effect dark bits instead of light in your set and not solve the issue. I am not sure of your set but figure if it was going to be easy you could move it up a whisker until issue solved. You can also change the Ground position as opposed to moving the whole dome(The mesh would remain in same place moving dome as set to zero)
So just above the Draw Ground button > Ground Position Mode >Auto by default - click and change to manual and use the additional Ground Origin options that miraculously appear directly underneath. (There is double what you think Daz has on offer hidden in options) Do not expect your ground plane (Wire mesh) to move it won't but in Daz the gizmo Y is up/down so select Ground Origin Y slider and go left a little until you get desired result. I am not 100% certain as I am not sure of your process, it is the mesh in my opinion. The mesh does not show in render but any light/ground options will hence anything below mesh will shadow/light incorrectly or if solid ground disappear. This will correct the shadowing as the lows in the ocean will be above the new ground level and then the appropriate shadowing will follow
Might be bit hard in mini viewport to see if desired effect although that does stick out a bit. Good looking ocean waves BTW

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


LPR001 posted Fri, 28 August 2015 at 3:25 AM

@bhoins I would use your skies in my animations or UE4 tomorrow you nailed it! The depth is just great. In film/animation we spend a fortune for the tools to give us the best possible quality HDR, UltraHD, 4K all sounds good from the sales department then at the post production stage most of the time we dirty it all up with filters so it don't look so sterile.

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


bhoins posted Sat, 29 August 2015 at 3:24 PM

arrow1 posted at 2:23PM Sat, 29 August 2015 - #4224857

Sorry to be a pain again! How do I adjust the dome up and down in my scene? As it is not visible! Also what are these marks in my render? CheersDAZ Render 2.jpg

Is there a texture map on that water? The results look like texture compression.


awinn posted Sun, 14 February 2016 at 12:25 PM

I am just starting to use IRAY and I have run into a problem. I have one genesis 3 actor, one genesis 2 actor, and one Michael actor as well as a bedroom scene. I have one camera but when I add a spot light, the whole scene renders black. What am I doing wrong?


RHaseltine posted Sun, 14 February 2016 at 3:31 PM

Adding a spotlight switches off the "headlamp" that shines from the camera, it sounds as if the spotlight is being blocked by something and so not casting any light or as if your Tone Mapping settings (exposure value) don't match the brightness of the light (which would not be surprising as they are set for outdoor daylight by default) - or both.