Forum: Poser - OFFICIAL


Subject: custom 3d textures in material room

AnyMatter opened this issue on Oct 09, 2015 ยท 15 posts


AnyMatter posted Fri, 09 October 2015 at 1:49 AM

greetz

i have my 3d model filled with patterns(polka dots ,sort of) on its whole surface, unfortunately they are not uniformly distributed, either smaller or bigger in size, some are badly distorted. i wish to know if they are ways to maintain the image coordinate independant to the object UV in material room, the same effect as we apply noise(3d textures) to object surface which is not influence by its UV . note that i dont wish to sculpt the object or reedit its UV anymore.