hijend opened this issue on Oct 12, 2015 ยท 3 posts
hijend posted Mon, 12 October 2015 at 1:49 PM
Subject.. hopeing there is some out there that I can apply to the sphere....
RHaseltine posted Mon, 12 October 2015 at 2:20 PM
ctrl-c/ctrl-v to copy and paste the subject into the body of the post is quicker than typing "Subject".
Any skin shader (if you mean a literal shader) can be applied to a sphere, and a material preset can be applied either by selecting one skin surface, saving as a Shader Preset and applying that to the sphere or by applying the base shader to the sphere and then copying the settings from a selected skin surface on a figure. Of course the maps won't fit neatly - you will get a thumbnail of the texture wrapped around the sphere; using a fractional tiling repeat might eliminate the non-skin areas but you would still have a seam on one side, and the texture would shrink to a point at the poles, so the result might not be usable depending on your goal.
hijend posted Tue, 13 October 2015 at 12:41 AM
ok thanks alot