Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
PhilC, Thanks so much for responding. I mentioned I was new. I have not had much luck with the Wizard. I will try again when I get home to the PC where my stuff is installed. I have been using quite a brute force technique of editing the .obj file and then using the target figures .cr2 for the new .obj. This process sacrifices any of the nice morphs in the original garment. I mentioned I was using Poser 10. At your http://istore.mikrotec.com/philc/index1.html?page=catalog&category=a&vid=2080245373&pid=1971630967&oldvid=2143420604 site your page for the Dawn support package mentions: Although regrouping will remove any clothing morphs they can easily be added back in using the Poser 10/Poser Pro 2014 menu option Figure > Copy Morphs from ... (Unfortunately not available in Poser 9). I don't seem to have that option in Poser 10 either - perhaps Poser 10 Pro? I have not found a way yet to move/copy morphs; beyond me at the moment. The yet more interesting part of my question is whether you can copy common bones, using CR2Editor, from Dusk or Dawn, to a third-party genitalia figure to allow it to generally conform to the Dusk or Dawn figure. I appreciate morphs are quite a different beast. Anyway, the theory sounds interesting. Thanks. SJG
I know it's not what you were asking for but if I were going to fit someone else's genitals to Dusk I would pose/morph it how I wanted it in the scene and then convert it to a smart prop. You would have to do it anew each time you want to change them because it wouldn't retain the morphs but it wouldn't be that much more work than morphing the conformed figure, just one extra step. You could transfer the morphs using TDMT or something like it but that would take _a lot _of work. Alternately, you could just position it without conforming it. I don't know much about female genitalia in Poser, I thought it was mostly morphs, or built into the geometry. Did you have a specific prop or figure in mind?
Thanks for this AsteroidLady. Next week when I am back to my own machine I will send you some rendered examples if you are interested. I have used your suggestions to some success using the AdzHeroGen prop. I have also used Anatomically Correct Evolution from MostDigitalCreations and it works fine from a distance (it is a texture with bump and displacement - actually quite good (for a 'trick' ). Real Dawn (from Renderotica if I recall) works but has the limitation of leg alignment issues (Because it actually replaces the lower hips/pelvis with new geometry I think) and for me requires careful editing.
I have played about in the Setup Room with the AdzHeroGen with the Joint Editor (centre and end points) and gotten it to conform to the zero pose (through brute force) but I think the bone setup is different between the prop and the figure meaning it does not follow well when posed. This is the origin of the contemplation of 'swapping out the common bones in the prop with copies of those from the figure' in a CR2Editor comes from.
I have also looked at using Lali's Bits as a prop with Dawn and recently exchanged email with Adam Thwaites regarding their AC2. While he correctly pointed out that AC2 does not support Dawn, that was as far as he went.
There are tons of options it would seem, all with pros and cons. I don't have the support pack for Dawn but I would be interested if anyone has used the Wardrobe Wizard as PhilC suggests. That would be pretty cool (if you could convert a V4 genital prop (as though it were clothes) so that it worked with Dawn) because the previews of AC2 are very impressive to be sure. Any thoughts/suggestions welcome and thanks again. SJG
A free script by Cage for tranferring morphs from basically anything to anything else but it works by finding the nearest vertex so, for example, if you're transferring head morphs from one figure to another you have to basically morph one figure into the exact shape of the other. If you have converted a figure to a prop, they should already be the exact same shape so you can skip that step, but, while the figure has different groups, the prop saves as a single group, and this method only allows you to transfer morphs from individual parts, not the whole body, so you would have to transfer them in pieces, Not really a practical solution in this case, unless you really want a morphing genital prop for Dusk. :)
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I have been attempting to joint the thread/discussion with AsteroidLady related to this subject. At https://www.renderosity.com/mod/forumpro/message/print/?message_id=4208804# there is an interesting article by AsteroidLady about converting clothing. I am new, have Poser 10 and use the Dawn/Dusk Characters from Hivewire3D. I find myself converting clothing and use this process revolving around the Setup Room extensively/successfully. I wonder if anyone has extrapolated this approach to overcome Dawn/Dusks genitalia limitation. Would it be as 'simple' as aligning the third-party prop in the Preview Window and then mimicking the target figure's bone characteristics, for the common bones in both target figure and prop, into the prop in the Setup Room. Thanks.