Forum: Poser - OFFICIAL


Subject: Load Morph Target Problem with Poser pro 2014

kyraia opened this issue on Jan 07, 2016 ยท 7 posts


kyraia posted Thu, 07 January 2016 at 6:00 AM

morph_problem.jpg

Dear Community,

I am creating a new character which went pretty well, so far. But now I encountered an unexpected problem with morphs. I export a body part (in the example image above the left shin) as morph taget - of course. When I simply reload this body part as morph target, nothing should happen, but this is not true. Even since apparently every vertex is exactly in its original position, if I dial the morph value pretty high (50 in this case) the shin shifts. To demonstrate this more clearly, additionally to loading the exported shin object into the shin body part as morph target, I also loaded it as prop and display it as wire frame. As you can see, this prop is exactly in place. But still the morph is not. And even worse, this distortion is different with every body part (I first noticed it with the head, by the way). I played around with the setup but this distortion never goes away, so I can't create and use any morphs. Do you have an idea where this comes from and how to fix it?

Thanks,

Kyraia