Forum: DAZ|Studio


Subject: Making Morphs and Textures

Black__Days opened this issue on Jan 09, 2016 ยท 4 posts


Black__Days posted Sat, 09 January 2016 at 8:16 PM

Hello all. I am finally going to get started making some content for DAZ Studio, and I have been looking into the subject of making morphs. I want to make morphs of all kinds, focusing on character morphs and full body morphs for the Genesis figures. However, I am having a hard time finding any learning resources that are current.

Can anyone point me in the direction of some good learning resources for making this kind of content? For reference, I already know how to use Maya, ZBrush and Mudbox, among other programs. My problem is on the DAZ Studio side of the process. I don't know where things should go in the directory structure, how to add them to the parameters and sliders that the Genesis figure already contains, or how to package them for distribution so other people can use them (and if I get good enough at it, so I can sell them).

Another issue I have is that I don't know how to create character textures. The same questions as above would apply, in addition to how to make presets so people can apply the textures easily. Any guidance that you could offer on this subject would be appreciated as well.


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