Forum: Poser - OFFICIAL


Subject: SR2 is out

bantha opened this issue on Jan 22, 2016 · 30 posts


bantha posted Fri, 22 January 2016 at 12:41 PM

SR2 for Poser 11 is out. Check the updates in the Manager.

SR2 Enhancements and Fixes, by Category General

• Paul and Pauline OBJs are now included for Walk Designer.

• Added Talk Designer visemes for Paul.

• Corrected normal calculation to address shading artifact on Pauline's and Paul's back.

• Direct Manipulation Tool: Enabled translate and rotate for Body actor.

• Fixed case where injecting mismatched targetParm types would cause instability.

• Hidden preference ALWAYS_WRITE_FULL_PATHS now forces absolute paths in documents

Content Library

• Library drag & drop: Added info bar to indicate drop targets.

• Enabled drag and drop from search results list.

• Added native drag & drop to enable drop on 3rd party applications (Windows only).

• Enabled preferences slider value display.

• Fixed case where thumbnails were not refreshing properly when replacing an old thumbnail with a new version.

• Library refresh now indexes directories that are updated externally.

• Adding an item to the library now indexes the directory in which the item has been added.

• Adding a runtime triggers top-level indexing so that its items show up in search.

• Enabled prioritized indexing. Now prioritizing indexing of Runtimes which have been indexed the longest time ago (or never).

• Fixed case where Library layout would change after adding new folder.

• Fixed case where selecting subset while adding props to Library would cause instability.

• Improved search results: Now showing found folders.

• Reintroduced "Locate" context menu functionality for search results.

• Search queries can now contain single or double quoted phrases as well as - or ~ for negation.

• Fixed a problem where search results panel wasn't populating fully. This would cause only the top 20 results to show until forcing a resize.

• Fixed case where thumbnails for unselected items were not being shown in Item List view.

• Fixed case where saving figure with strand-based hair would cause instability.

• Re-enabled partner content search (OS X only). Material Room

• Now drawing dotted wires for connections between lighting nodes and non-closure accepting inputs.

• Fixed a problem where animated status of shader node inputs were lost when switching rooms.

Preview Rendering

• Improved drawing performance of subdivided objects.

• Improved OpenGL preview of PhysicalSurface node.

• Improved Raytrace Preview robustness.

Final Rendering

• SuperFly: Non-branched path tracing now renders with correct alpha channel

• SuperFly: Disabling camera visibility for an object now also makes it invisible when seen through transparent surfaces.

• SuperFly: Now ignoring degenerate triangles in tangent space normal map rendering to prevent freeze.

• SuperFly: Increased robustness when rendering the Edge Blend node.

• FireFly: Now correctly dealing with transparency when there are two PoserSurface nodes in a tree where the inactive one is opaque.

• FireFly: Anisotropic node now a closer match to Poser 10/Pro 2014. Figure Creation

• Fitting room: Fixed case where adjusting vertex weights during fitting would cause instability (Poser Pro only).

• Rig Symmetry: Enabled transfer of Force Limits setting.

• Pose Symmetry: Fixed case where Pose Symmetry > Left to Right did not work when IK was off.

• Copy Morphs From: Fixed case where transferring subdivision-level morphs would cause instability (Poser Pro only).

• Fixed case where scuplting subdivision-level morphs would cause mesh corruption (Poser Pro only).

Import/Export

• GoZ: Fixed configuration path folder permissions (Poser Pro only). PoserPython

• Added the following methods to ShaderNodeCompundData type: CreateNode(), DeleteNode(), AttachTreeNodes(), DetachTreeNode().

• Added isControlProp() method to check if a prop is a control prop.

• Fixed error in Documentation.py.

• Added material.DeleteLayer().

• OBJ import: Added option kImOptCodeSCALEABSOLUTE. If the kImOptCodeSCALEABSOLUTE option is non-zero, the percentage will be used as an absolute scale, rather than % of Poser figure size.


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori