wolf359 opened this issue on Feb 09, 2016 ยท 83 posts
wolf359 posted Tue, 09 February 2016 at 2:42 PM
Hi I just ran over to the RMP and used some of My vender credit to buy this script.
Well I am not one take to hyperbole but this is a game changer for me as an animator. Apparently the DS cloth dynamics are way faster than posers and now I can make use of all of the free Dynamic clothing for poser but on genesis models as well as model my own .
Here is a simple test where I imported an ankle length robe I modeled in C4D. And had been using in poser. A simple import and conversion to optitex and 5 min 40 seconds later here is the result of a quick 30 frame animation from the default figure To the morphed posed one.
Very useful and worth the $7.20 USD I paid.
wolf359 posted Tue, 09 February 2016 at 2:48 PM
Here is the product here in the RMP
https://www.renderosity.com/mod/bcs/dyncreator-for-dazstudio/113516/
LaurieA posted Tue, 09 February 2016 at 2:50 PM
You need to have the Optitex cloth plugin for DS tho, do you not?
Laurie
wolf359 posted Tue, 09 February 2016 at 2:57 PM
Hi if you have at least DS 4.7 you already something called "dynamic clothing" . This script converts .obj files to optitex cloth somehow giving us Native cloth simulation in DS. sale ends today !!!!
LaurieA posted Tue, 09 February 2016 at 3:02 PM
Oh, I was under the impression one needed the plugin. Nice indeed :)
Laurie
wolf359 posted Tue, 09 February 2016 at 3:06 PM
BTW two threads over at the DAZ forums about this product have vanished today so interested parties may wish to secure their purchase in good faith soon...just saying.......
FYI I have no commercial affiliation with this product just excited about getting this ability for my animated genesis figures in DS.
Vaskania posted Tue, 09 February 2016 at 4:16 PM
LaurieA posted at 2:15PM Tue, 09 February 2016 - #4254124
Oh, I was under the impression one needed the plugin. Nice indeed :)
Laurie
There's a basic plugin that comes free with DS, but you can't achieve the same control as the full paid plugin.
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HassenBenSobar posted Tue, 09 February 2016 at 5:50 PM
I purchased dyncreator the other day. Ive been running tests on it most of the day today. Ill have to look into the free poser dynamic clothing.
CyberDream posted Tue, 09 February 2016 at 9:30 PM
I've only had one problem so far.
If I turn the figure and clothing upside down, the draping process turns the clothing back to "right side up". Not the effect I was shooting for. It's probably something I'm doing wrong, so if anybody has some ideas I would appreciate it
Cimarron posted Tue, 09 February 2016 at 11:57 PM
Only had a quick play with it but works like a charm and I'm thrilled with being able to finally use my Poser dynamic cloth in Daz.
Bejaymac posted Wed, 10 February 2016 at 3:33 AM
The script uses a "hack" some of us have known about for a couple of years, problem is that Optitex had a hissy fit when the "hack" was revealed and "demanded" DAZ do something to stop it, so a block was added to 4.7 that stopped the "hack" as is, but with a little knowledge of DSON it was easy to get around, they have since removed the block in 4.8 and 4.9.
The "hack" is still a sore subject over there, and most threads/posts mentioning it tend to vanish, or at least all of mine do.
Mythico posted Wed, 10 February 2016 at 3:47 AM
I was just about to say, if Daz Studio suddenly adopts meaningful physics I will jump up and down like a happy sock puppet.
This is a good start, even if it is not real physics cloth just a dynamic cloth hack.
Will this Dyncreator cloth collide with chairs and things?
The only reason I'm at Poser is because of soft body and native physics. Now Poser has to get real time animation record or Puppeteer to keep me. :D
HassenBenSobar posted Wed, 10 February 2016 at 8:43 AM
I tried this yesterday on a variety of daz clothing, everything from v4 clothing all the way up to g3f clothing and had mixed results. The v4 clothing worked the best and I was able to achieve some descent draping. When I tried it on g3f clothing, the performance in daz became so slow that it became impractical for me to wait for the results. I imagine it would drape for g3f clothing as well as v4 clothing but at two minutes plus per frame I just couldnt wait for it to complete. Im assuming that the real strength of this script will be for poser dynamic clothing which is fine for me. I spent a couple hours yesterday looking for dynamic clothing and adding it to my wishlist. I agree with Mythico, if Daz ever adds a good physics model it will be fantastic (if not long overdue). This script is a good start. Im so tired of autofit that even the smallest improvement in dynamic clothing for daz is welcome. I hope that lola69 continues to support dyncreator.
Bejaymac posted Wed, 10 February 2016 at 8:59 AM
Check for the smoothing modifier, it's a "cheat" that way to many use on their products, that's what will be slowing you down.
HassenBenSobar posted Wed, 10 February 2016 at 9:39 AM
Bejaymac posted at 7:37AM Wed, 10 February 2016 - #4254229
Check for the smoothing modifier, it's a "cheat" that way to many use on their products, that's what will be slowing you down.
Oh, of course. I should of thought of that before. Ill definitely check that. Thanks Bejaymac! I imagine that any HD morphs might also slow things down.
HassenBenSobar posted Wed, 10 February 2016 at 11:01 AM
Well, unfortunately my most recent attempt with g3f crashed and I lost it all. However, it was turning out pretty good. I used v7 and the camisole and skirt from the vagabond outfit. Bejaymac's suggestion helped with the time issue. As a matter of fact, I took it a little further. Before converting everything to props, I removed the smoothing modifier, turned resolution level to base resolution, and turned View SubD Level to zero. This improved the both the conversion time and draping time for the items. I let the skirt drape for 51 frames and the camisole for 31 frames. The whole process took under an hour to complete, probably around 45-50 minutes. It crashed when I attempted to increase the draping on the camisole from 31 to 51 frames. I suspect that this may have something to do with the fact that I had it colliding with a skirt prop that I deleted and then replaced at one point for some forgotten reason. Well, off to try again!
Hallowed_Sylph posted Wed, 10 February 2016 at 11:41 AM
The new Dynamic Converted offered here does it's job well and while I am getting mixed results with the plug-in , I am learning it and am finding it to be quite entertaining. Dynamics are the only thing from Poser that I really miss when I am using Daz and now with a little work I can have that too !!!
HassenBenSobar posted Wed, 10 February 2016 at 12:43 PM
I have some questions as I am still not having great results with this. Alot of really long conversion and draping times.
WendyLuvsCatz posted Wed, 10 February 2016 at 2:02 PM
I love it, am concerned Optitex will make DAZ block it but until then am having fun I added a smoothing modifier before freezing and after to an obj export reimport for this as it worked better an much faster than converting to prop
HassenBenSobar posted Wed, 10 February 2016 at 2:07 PM
Ok, starting to figure out more stuff about it. Heres a test result.
HassenBenSobar posted Wed, 10 February 2016 at 2:09 PM
I love it, am concerned Optitex will make DAZ block it but until then am having fun I added a smoothing modifier before freezing and after to an obj export reimport for this as it worked better an much faster than converting to prop
Thats great! Any hints or knowledge you could share would be most appreciated.
Bejaymac posted Wed, 10 February 2016 at 2:34 PM
HassenBenSobar posted at 8:23PM Wed, 10 February 2016 - #4254277
I have some questions as I am still not having great results with this. Alot of really long conversion and draping times.
- When I load the clothing item, do I want to parent the item to the figure or should it just be fit to the figure?
- Assuming that im using a clothing item made for the figure im working with, do I still need to edit the rigging for the clothing?
From my short play of the script the other day it only works on props, so "fitting to" and rigging wont come into it, and without a rig means you will need to parent it to the figure before running an animated drape.
Wendy I wouldn't worry about them blocking it, they tried that with DS4.7 back when this hack was first discovered, some of us figured out ways around it and they removed the block after that.
WendyLuvsCatz posted Wed, 10 February 2016 at 3:54 PM
well I just had a post from yesterday modded by them so they are certainly actively combing the forum removing all traces. Which makes me uneasy, but the cat is out the bag IMO
Bejaymac posted Wed, 10 February 2016 at 5:14 PM
Nothing unusual in that from my end, almost every post I've made about the hack has been deleted, and it's been like that for nearly 22 months now.
WendyLuvsCatz posted Wed, 10 February 2016 at 8:51 PM
Cimarron posted Thu, 11 February 2016 at 12:27 AM
That's great Wendy:)
Cimarron posted Thu, 11 February 2016 at 12:28 AM
wendyvainity posted at 1:28AM Thu, 11 February 2016 - #4254294
I love it, am concerned Optitex will make DAZ block it but until then am having fun I added a smoothing modifier before freezing and after to an obj export reimport for this as it worked better an much faster than converting to prop
Fantastic Wendy..hope they don't block it as I'm having so much fun with it too:)
wolf359 posted Thu, 11 February 2016 at 8:38 AM
**"From my short play of the script the other day it only works on props, so "fitting to" and rigging wont come into it, and without a rig means you will need to parent it to the figure before running an animated drape.
Wendy I wouldn't worry about them blocking it, they tried that with DS4.7 back when this hack was first discovered, some of us figured out ways around it and they removed the block after that."**
Hi, actually I am using 4.7 with is script (probably a latter build)
My experience has been such that you should use high quality,single grouped, dynamic clothing props with high vertex counts and triangulated. DS has built in tools to subdivide& trangulate your imported meshes.
I personally avoid trying to convert previously built conformers to dynamics because of different grouping as seams & such. Really long robes are still a problem with walk cycles in the area of poke through but poser suffer the same issue for us animators in this regard .
Here is a still render of the genesis 2 female a 30 frame animation where she starts in the T-pose with her default shape and morphs into the pose& shape over 30 frames. The tunic dress is a freebie for V4 from Sharecg.
On a side note its a shame that Maxon Cinema4D is at R17 and costs $3700 USD and still can not do basic clothing draping like this (but I digress).
WendyLuvsCatz posted Thu, 11 February 2016 at 7:11 PM
all the lovely Rendo dynamic clothing for Poser is suddenly looking very attractive
PendraiaFaeCreations posted Thu, 11 February 2016 at 10:51 PM
Only just discovered this...can anyone remember the fix for using scaled clothing in the Dynamic tab? I managed this by exporting and reimporting an object but from memory there was a way it could be done.
LaurieA posted Thu, 11 February 2016 at 11:24 PM
Hmm..guess I should put my Angela dynamic dresses back up...
Laurie
DollyGirl posted Fri, 12 February 2016 at 12:37 AM
pendraia posted at 11:34PM Thu, 11 February 2016 - #4254587
Only just discovered this...can anyone remember the fix for using scaled clothing in the Dynamic tab? I managed this by exporting and reimporting an object but from memory there was a way it could be done.
Here is Simon's explination and tutorial: http://www.daz3d.com/forums/discussion/40199/tips-and-tricks-of-daz-studio-optitex-dynamic-clothes/p1
Bejaymac posted Fri, 12 February 2016 at 6:21 AM
@ wolf359, there were a couple of public builds for 4.7, so odds are you're using one of the pre block versions, either that or this script uses a method to get around the block.
https://www.renderosity.com/mod/forumpro/?thread_id=2879971
That's the link to the original thread on the "hack", the PoC data is in the first post, you can ignore most of the rest of that thread as it turns into the Stan & Razor e-peen show.
Mythico posted Fri, 12 February 2016 at 11:34 AM
Thanks wolf359 for the heads up. I just bought Dyncreator and it worked in my DS4.8.
So weird seeing my own custom dress draping onto Genesis inside DS viewport... Never dreamed it was possible!
wolf359 posted at 11:21AM Fri, 12 February 2016 - #4254399
I personally avoid trying to convert previously built conformers to dynamics because of different grouping as seams & such.
I seem to recall DS dynamic clothing are themselves "semi" conformers...
I just check out Dynamic Clothing Control product page
One of the pics seem to show (surface/mat) groupings as "Layers"
If that means different rigid/ soft weighting per group, that would be sweet!
Anyone here has the Dynamic Clothing Control? What those "Layers" do really?
I may finally have a good reason to buy this wish list item after all this time
On a side note its a shame that Maxon Cinema4D is at R17 and costs $3700 USD and still can not do basic clothing draping like this (but I digress).
Oh no digressing at all.
Sometimes I do wonder with my crazy time+$$$$ investment in DS/Poser/iClone/Carrara is better spent on a do it all tool like C4D...
Now you make me feel better !!!
LaurieA posted Fri, 12 February 2016 at 4:47 PM
I would definitely say that it works ;).
Laurie
Madbat posted Sun, 14 February 2016 at 6:46 AM
I just picked this script up, but i've never used cloth dynamics in Daz before. Is there a quick rundown on it anywhere that someone can recommend? There's a couple of drapey things I want to use this for that suck rocks using autofit.
siluria01 posted Sun, 14 February 2016 at 7:50 AM
If it is of any help, I did a couple of tutorials on using the 'old' dynamic clothing in Daz which are here: http://siluria.deviantart.com/gallery/51963496/3D-tutorials
As well as a simple workflow I used to get a V4 conforming dress to drape on G3F
If you follow the instructions in Dyncreator you will need to know some of this too
siluria01 posted Sun, 14 February 2016 at 7:56 AM
I suspect the reason any mention of this gets removed from the DS forums is that Daz pay a license to Optitex to use their dynamics, and someone has bypassed that and in doing so produced an even better system.
Madbat posted Sun, 14 February 2016 at 8:20 AM
Thanks! That covers it nicely.
WendyLuvsCatz posted Mon, 15 February 2016 at 1:43 PM
my cloth from wendy vain on Vimeo.
tried something I modeled myselffictionalbookshelf posted Tue, 16 February 2016 at 10:55 AM
I have never used dynamic anything either but I quickly picked up this script. I took me about 5 seconds to figure it out. I did a quick test draping a small grid over a mouse. I think this script is amazing.
evilded777 posted Tue, 16 February 2016 at 2:32 PM
I picked this up, it was neat to try some of the Poser dynamics I had laying around... they didn't all work so well, but the basic idea is there.
What I wonder is: why don't more people use the dynamics in Studio? The basic plugin is free and there's pages of free content available... Optix Freebies
WendyLuvsCatz posted Tue, 16 February 2016 at 11:22 PM
damn its crazy, people keep asking about this on DAZ forum and if anyone has asked before I say yes they have but best ask over here and get modded for that even. on a lighter note I bought two Poser Dynamic dresses with my 10% off coupie today cannot wait to try with this and maybe in Poser too to compare.
LaurieA posted Fri, 26 February 2016 at 6:42 PM
evilded777 posted at 7:41PM Fri, 26 February 2016 - #4255361
I picked this up, it was neat to try some of the Poser dynamics I had laying around... they didn't all work so well, but the basic idea is there.
What I wonder is: why don't more people use the dynamics in Studio? The basic plugin is free and there's pages of free content available... Optix Freebies
Some people want to use the meshes they've made themselves or in Marvelous Designer (which drape really well I might add). :)
Laurie
Cabiria999 posted Tue, 01 March 2016 at 11:58 AM
Hello, I have bought the plugin and experimented a bit with it, following the pdf tutorial (the biscuits cardigan on G2F). Unfortunately, I'm stuck at the point when it says: "Go to frame 0 and transform your conforming cloth in a prop." If I select Figure --> Rigging, I don't have the "Convert Figure to Prop" option in the cascade menu. I have also tried to contact the vendor via sitemail, but obtained no reply. Any help is appreciated, thanks in advance.
LaurieA posted Tue, 01 March 2016 at 12:23 PM
If you do it like you do in Poser (starting from a zero pose and going to the pose you want after 30 or so frames) you'll be fine.
Laurie
Cabiria999 posted Thu, 03 March 2016 at 3:53 AM
LaurieA posted at 10:51AM Thu, 03 March 2016 - #4258542
If you do it like you do in Poser (starting from a zero pose and going to the pose you want after 30 or so frames) you'll be fine.
Laurie
Thanks for your reply, Laurie. But my problem is that in this way I'm not using the script at all..
MistyLaraCarrara posted Mon, 07 March 2016 at 12:41 PM
Cabiria999 posted at 1:39PM Mon, 07 March 2016 - #4258533
Hello, I have bought the plugin and experimented a bit with it, following the pdf tutorial (the biscuits cardigan on G2F). Unfortunately, I'm stuck at the point when it says: "Go to frame 0 and transform your conforming cloth in a prop." If I select Figure --> Rigging, I don't have the "Convert Figure to Prop" option in the cascade menu. I have also tried to contact the vendor via sitemail, but obtained no reply. Any help is appreciated, thanks in advance.
you may have to customize your menu and manually add the menu option.
forgot which layout, i had to manually add menu items
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marble posted Sat, 02 April 2016 at 4:10 AM
Cabiria999 posted at 10:04AM Sat, 02 April 2016 - #4258533
Hello, I have bought the plugin and experimented a bit with it, following the pdf tutorial (the biscuits cardigan on G2F). Unfortunately, I'm stuck at the point when it says: "Go to frame 0 and transform your conforming cloth in a prop." If I select Figure --> Rigging, I don't have the "Convert Figure to Prop" option in the cascade menu. I have also tried to contact the vendor via sitemail, but obtained no reply. Any help is appreciated, thanks in advance.
I found it under Figure > Rigging but not from the Edit menu in the top menu bar but in the Edit menu in the scene drop-down menu.
I have another issue though - I'm wondering if this scripts works at all with my setup. I have DS 4.9, Mac 64 bit version. I get to the stage where I run the script and have a Prop_dyn in my scene but the Dynamic Clothing plugin (paid-for version) refuses to see it as dynamic cloth. It just does not see any clothing in the scene at all.
jpiat posted Sat, 02 April 2016 at 3:11 PM
So far, so good. I use the dynamic plug-in (yes I have buyed it a long ago...) and most of my render use optitex dynamic clothes. My workflow : Posing the conforming item (here stocking obviously) => Send to hexagon => Tweek the surface => Save as obj => Import into daz Studio => Convert to dynamic => Ajust the scale to 99.9% (It's solve my exploding simulation problem) => Ajust the panel property inside the optitex plug in => Simulate.
The result (I want to create a loosen effect)
boudicca36 posted Sat, 02 April 2016 at 8:56 PM
marble posted at 8:52PM Sat, 02 April 2016 - #4263774
Cabiria999 posted at 10:04AM Sat, 02 April 2016 - #4258533
Hello, I have bought the plugin and experimented a bit with it, following the pdf tutorial (the biscuits cardigan on G2F). Unfortunately, I'm stuck at the point when it says: "Go to frame 0 and transform your conforming cloth in a prop." If I select Figure --> Rigging, I don't have the "Convert Figure to Prop" option in the cascade menu. I have also tried to contact the vendor via sitemail, but obtained no reply. Any help is appreciated, thanks in advance.
I found it under Figure > Rigging but not from the Edit menu in the top menu bar but in the Edit menu in the scene drop-down menu.
I have another issue though - I'm wondering if this scripts works at all with my setup. I have DS 4.9, Mac 64 bit version. I get to the stage where I run the script and have a Prop_dyn in my scene but the Dynamic Clothing plugin (paid-for version) refuses to see it as dynamic cloth. It just does not see any clothing in the scene at all.
Try "unparenting" the prop. For dynamic cloth in my edition of 4.6 the cloth must not be parented to anything.
I don't recall atm if it's applicable, however for several additional plugins, everytime we get an updated D/S, we also have to find and run an updated plugin. After closing/opening D/S [i.e. refreshing it], if the plugin is not working possibly an update needs to be found. [says she hoping it works on a mac, I use W]
marble posted Sun, 03 April 2016 at 7:17 AM
I did try it parented and unparented - still no joy. I see in the reviews on the product page that a user named MacSavers has it working with some help from the vendor. I left my own review asking for more information.
marble posted Sun, 03 April 2016 at 7:48 AM
Here's a screen shot with a garment not parented.
boudicca36 posted Wed, 06 April 2016 at 10:00 AM
Could try saving the the _dyn prop as [whatever it was called for a dynamic clothing item] then remove the 2 files from the scene ... load the new saved _dyn prop and select it. If that doesn't make it to show in the plugin, I hope the script writer can help you.
... did you try any other items, very simple items in case the problem is with the garment. ... sometimes closing D/S and opening it again makes things work again ... there was one prop I was trying to have made that just wouldn't take until after a refresh of the program.
marble posted Wed, 06 April 2016 at 1:34 PM
boudicca36 posted at 7:28PM Wed, 06 April 2016 - #4264413
Could try saving the the _dyn prop as [whatever it was called for a dynamic clothing item] then remove the 2 files from the scene ... load the new saved _dyn prop and select it. If that doesn't make it to show in the plugin, I hope the script writer can help you.
... did you try any other items, very simple items in case the problem is with the garment. ... sometimes closing D/S and opening it again makes things work again ... there was one prop I was trying to have made that just wouldn't take until after a refresh of the program.
Thanks for the tips but, yes, I've tried all you suggest already. I have sent a PM to Lola69 (last Sunday) but so far no reply. I don't hold out much hope though - I gather very few vendors test on the Mac platform even though both Poser and DAZ Studio run on Mac. With DAZ, I can always return the product if it doesn't work but that's not the case here (as far as I know).
boudicca36 posted Wed, 06 April 2016 at 3:04 PM
marble posted at 3:03PM Wed, 06 April 2016 - #4264432
boudicca36 posted at 7:28PM Wed, 06 April 2016 - #4264413
Could try saving the the _dyn prop as [whatever it was called for a dynamic clothing item] then remove the 2 files from the scene ... load the new saved _dyn prop and select it. If that doesn't make it to show in the plugin, I hope the script writer can help you.
... did you try any other items, very simple items in case the problem is with the garment. ... sometimes closing D/S and opening it again makes things work again ... there was one prop I was trying to have made that just wouldn't take until after a refresh of the program.
Thanks for the tips but, yes, I've tried all you suggest already. I have sent a PM to Lola69 (last Sunday) but so far no reply. I don't hold out much hope though - I gather very few vendors test on the Mac platform even though both Poser and DAZ Studio run on Mac. With DAZ, I can always return the product if it doesn't work but that's not the case here (as far as I know).
If you can't get the plugin working on a Mac, then it certainly wouldn't hurt to ask for a store credit.
spearcarrier posted Mon, 11 April 2016 at 5:42 PM
Well, I was so excited when I bought this! And I've played a lot with it. I've been trying to use the technique where you convert DAZ clothing into dynamic clothing. Sometimes it works. Sometimes the script runs and... then nothing happens. I usually have that issue AFTER I've imported into Hexagon and smoothed the surface.
One thing I've been happening is unless the prop is a solid object (a single sheet or or a sack dress) the different parts of the prop will drape... and fall apart. So I have this jacket draping, and the collar is going one way while the sleeves are going another. Perhaps I'm just experimenting past the script's ability, but I can't help but snap my fingers and go dang it. Being able to turn some of my props into dynamic clothing would really up the game for my comic and attempts to learn animation.
Has anyone tried it with hair? I did. That... was a mess.
spearcarrier posted Wed, 13 April 2016 at 3:20 PM
....And I give up! I guess I'll ask for my money back. Not only can I not get any help with it, it just flat won't even RUN. I've managed to convert one whole stinking object of the dozens I have tried. ONE. I've followed the tuts meticulously. I lost sleep on it working with it trying to get something to work. Maybe my version of DAZ isn't compatible which would leave me wondering why the one solitary object did convert. I wouldn't recommend this script. I am so... so.... soooo disappointed.
LaurieA posted Fri, 15 April 2016 at 8:05 PM
@spearcarrier
I'm not exactly sure what you've tried and what you haven't, but I do know a few things. I'm using the latest version of DS and had applied the update to the Daz Dyn Clothes script recently. I fired up DS just to check only to find that it didn't work for me either (Windows 8.1, 64bit). So I replaced the updated script with the previous version that I had backed up on an external and it was suddenly working again.
Also, I do know that when trying to run a simulation (assuming the script worked and you have a file with _dyn), the object cannot be parented to the figure.If it is, the dynamic clothes part won't work - for instance you can't even select what to collide against. Make sure it's not parented. Then it'll work. Not sure why that is...but if you were/are a Poser user, dynamic clothes work best in it when parented to the figure. Not so with this script.
Also, depending on the article of clothing, the script can can take a little while. Not too long tho.... But sometimes it's not instant. My first advice would be to check the version of the script you are using. The one that worked for me had the filename "DynCreator_for+DazStudio_184843". The version of DS I'm running is 4.9.130 - the .dse of the script that worked for me has a created date of Friday, March 25th when I look in its properties.
Laurie
wolf359 posted Sat, 16 April 2016 at 8:43 AM
"I'm not exactly sure what you've tried and what you haven't, but I do know a few things. I'm using the latest version of DS and had applied the update to the Daz Dyn Clothes script recently. I fired up DS just to check only to find that it didn't work for me either (Windows 8.1, 64bit). So I replaced the updated script with the previous version that I had backed up on an external and it was suddenly working again."
Hi indeed I can confirm that the update breaks the plugin in that it seems to disable my ability to create "Dyncloth" from externally imported meshes but still works with native Daz studio primatives. I too backgraded to my previous version and got my functionality back oh well... not a show stopper as the "update" did not really add any new functionality like fixed or constrained groups.
boudicca36 posted Sat, 16 April 2016 at 1:59 PM
FYI - there has also been some more dialogue happening on the product page at DA. The issues spearcarrier is having have to do with the original messes not the script as far as I can tell atm. So reminder for all, yes the mesh has to be "one", and yes, D/S prefers quads. Decimator in D/S can help with the heavier models to make them convert faster and work better in the plugin however for the um, delightful arrangement of tris that Decimator produces, one might seriously consider either re-making the mesh and using quads and/or look for another clothing item. There are thousands "in the wilds".
Over time there will [one would think] become a lot more mesh available that can be converted and draped without issue. Nothing is a "one click" magic solution for "all" scenarios. Considering I don't have some $27,000 or whatever it was for the creation plugin; I'm finding this script to be very much fun ... it gives a chance where none existed. Also very useful for creating morphs for D/S normal props and figures.
.....
reading over the posts, glad I didn't update! I'm on W7 64bit.
spearcarrier posted Fri, 22 April 2016 at 2:03 PM
"The issues spearcarrier is having have to do with the original messes not the script as far as I can tell atm. So reminder for all, yes the mesh has to be "one", and yes, D/S prefers quads"
If that were the case wouldn't I have been able to convert something? I need to sit down and ask you these things better (you've been fabulous with the help so far). The creator suggested that it's encountering a problem that's shutting it down in the message I got from them - I don't know because it's not like I'm offered a log when this happens or anything. It just flat stops and that's the end.
I thought others who have turned up with my exact same issue talk about going back to an earlier version and things working again. To wit: "Hi indeed I can confirm that the update breaks the plugin in that it seems to disable my ability to create "Dyncloth" from externally imported meshes but still works with native Daz studio primatives." Alas, I don't have that option. To be honest, I'm not sure if they mean a DAZ update or a script update.
Overall I want very much to say the script isn't a total loss for me, especially considering I'm in a position where $8 is a lot of money and this was a real investment by me for a project I care about overly much. I want to be able to say this positive thing, but I haven't figured out what to do just yet and for the past few days I've been bedridden sick again. I hope when this migraine goes away I can return to experimenting... but I'm not holding my breath because when I get sick my work falls behind and it sometimes takes me months to catch back up again. By then, who knows, there might be even more developments for or against the situation.
wolf359 posted Sat, 23 April 2016 at 10:16 AM
"I thought others who have turned up with my exact same issue talk about going back to an earlier version and things working again. To wit: "Hi indeed I can confirm that the update breaks the plugin in that it seems to disable my ability to create "Dyncloth" from externally imported meshes but still works with native Daz studio primatives." Alas, I don't have that option. To be honest, I'm not sure if they mean a DAZ update or a script update."
Hi in my case I mean the update to the dyncloth script itself. I am still on Daz studio 4.7, 64 bit win7 and I wont be updating Daz studio anytime soon for various reasons.
I agree that many of the problems people are having are likely related with trying to take existing conformers with thier various mesh groupings and converting them to dyncloth I am only using models made from single continuous meshes like most of the ones designed for use with posers aged cloth engine.
LaurieA posted Sat, 23 April 2016 at 3:09 PM
I also meant I went back to an earlier version of the dyn script itself. Also like wolf359, I've been using actual clothes created for dynamics, not trying to convert conformers.Those have big problems in Poser as well, so I've always avoided them. Since I can make my own clothes, I either whip something up myself or I'll use something made specifically dynamic. I like Lully's clothes for Dawn. With only a little work they can fit any figure.
Laurie
Bejaymac posted Wed, 11 May 2016 at 9:11 AM
@Marble, as nothing is showing in the cloth panel I suspect that the block DAZ added in 4.7 is still on the Mac version while it's either missing or broken on the PC version.
Easy way to check is to load in an optitex outfit, set it to collide with nothing and set the Opacity of the surfaces to zero, next load in something you want to convert to dynamic, once you have converted it delete the original non dynamic version and then set the drape to all cloth in scene and to single frame and then try to drape what's in the scene.
If it's the block as I suspect then the item you converted should drape, this was the first quick and dirty method I found to get around the block when they originally added it roughly 2 years ago.
LaurieA posted Wed, 11 May 2016 at 8:15 PM
Secretly, I wish Daz would ditch Optitex and develop their own dynamic cloth...one where we could use our own meshes of course ;).
Laurie
boudicca36 posted Fri, 13 May 2016 at 6:23 AM
LaurieA posted at 6:20AM Fri, 13 May 2016 - #4268884
Secretly, I wish Daz would ditch Optitex and develop their own dynamic cloth...one where we could use our own meshes of course ;).
Laurie
Not so secret as somebody had commented on it sometime back, he is working on something ;-) However I hope they do not ditch Optitex from the program as we do still have of their clothing items and would want them still to work.
I have been making some dynamic cloth items using the script, and also using the script to assist in clothing creation and for making morphs.
kaotkbliss posted Fri, 10 June 2016 at 12:41 PM
I've bee curious, what specifically about a clothing item causes the dyn creator script to not work? I pick a clothing item, convert to prop, run the script and I see a dyn_item appear in my scene tree. But then the script closes and the dyn_item disappears.
This is before the newest Daz update that appears to have broken the script :( I hope the script gets an update to work around Daz's mess-up as I've not had a chance to use this much yet.
LaurieA posted Fri, 10 June 2016 at 9:18 PM
I'm using the latest Daz Studio on Windows 8.1.1. The ORIGINAL version of the DynCreator script still works. The update broke it awhile back, but the original file still works. If you've backed up both versions, use that. I just tried it and it's working. Like was mentioned earlier in the thread, sometimes it doesn't work on meshes it doesn't like. I've used it only on cloth made to be dynamic (don't like fiddling with conformers for this) and there's only been one thing that it wouldn't convert.
Laurie
LaurieA posted Fri, 10 June 2016 at 10:35 PM
Done just this evening in DS 4.9.2.70 with the DynCreator script. The script ya need to use has a creation date of 2/9/2016. Don't use the file with UD in the zip name. The dress is one of Lully's I got at Hivewire made for dynamics, but for their Dawn figure. This is on the Genesis 2 female.
I should probably mention I have the full version Optitex plugin and am not using the lite version included with DS.
Laurie
kaotkbliss posted Sat, 11 June 2016 at 8:55 AM
Since I only just bought it not that long ago, I only have the update version available :( If I knew what it didn't like in a mesh, I could pop the mesh into hex and try to fix it real quick as I tend to pick outfits that fit a scene I'm making rather than building a scene around an outfit.
But I guess it doesn't matter yet until there's a new update to fix the script.
LaurieA posted Sat, 11 June 2016 at 10:33 AM
Maybe you could ask Rendo for the old original file since the updated file isn't working? Or ask the vendor?
As for what it doesn't like in a mesh - it doesn't like cloth that isn't welded. Things tend to pull apart at unwelded seams. A lot of conformers are in unwelded groups.
Laurie
kaotkbliss posted Sat, 11 June 2016 at 10:35 AM
Thanks Laurie, I'll do that :)
LaurieA posted Sat, 11 June 2016 at 10:36 AM
Good luck :)
wolf359 posted Sat, 11 June 2016 at 3:05 PM
LaurieA posted at 3:04PM Sat, 11 June 2016 - #4272115
Done just this evening in DS 4.9.2.70 with the DynCreator script. The script ya need to use has a creation date of 2/9/2016. Don't use the file with UD in the zip name. The dress is one of Lully's I got at Hivewire made for dynamics, but for their Dawn figure. This is on the Genesis 2 female.
I should probably mention I have the full version Optitex plugin and am not using the lite version included with DS.
Laurie
Just to avoid any possible confusion the optitex paid version need not be present for the original dyncreator to function. Here is a quick render using a free V4 dynamic tunic from ShareCG.
The figure is the Genesis 2 female with the original "Blackhearted Girl next door for Vicky 3" morph transferred via the GENX plugin.
kaotkbliss posted Sun, 12 June 2016 at 8:52 AM
Lola just released an update to her script which seems to work again in the latest Daz :) I was able to convert a couple of conforming outfits so far, but Nerd 3D's free Michael/Freak poser dynamic loin cloth would not convert.
wolf359 posted Sun, 12 June 2016 at 10:56 AM
Thanks for the heads up are there any new features added ?? constrained groups or pinning?? if not I am inclined to leave well enough alone as I am still on Studio 4.7.
kaotkbliss posted Sun, 12 June 2016 at 8:55 PM
Other than it works again, the only other thing I noticed was an option that pops up every time to convert the UV maps to optitex uv. I'll have to try to remember what clothes it didn't work on before and try again. See if they work now.
Mythico posted Fri, 17 June 2016 at 1:43 AM
I haven't updated the script since first bought it mid Feb, installed in the program directory.
Just checked, the script is dated feb 5 2016.
It worked with 4.8, with the lite version of optitex.
Later I updated to 4.9, no change of script. Worked.
Bought the proper version of optitex. All worked.
So far I played around with prop converted from conformed G3 as well as imported Obj. No issue. Worked as advertised.
My system win7-64....
pruiz posted Wed, 29 June 2016 at 5:25 PM
kaotkbliss posted at 6:11PM Wed, 29 June 2016 - #4272245
Lola just released an update to her script which seems to work again in the latest Daz :) I was able to convert a couple of conforming outfits so far, but Nerd 3D's free Michael/Freak poser dynamic loin cloth would not convert.
I have 2 versions running 4.9.2.70 and the Beta Public build 4.9.3.25 - just updated because the previous version crashed and disappeared - I only use the original Dyncreator script (BTW where does one obtain updates for Dyncraetor?) So the 4.9.2 version works fine with Dyncreator converting Marvellous Designer .obj's but the Public build version just will not "see"' Dyncreator clothing. I even tried deleting the plugins in the public build and copiying in the plugin version from the 4.9.2 .70 build - nothing shows in Dynamic Cloth!!
Any ideas welcomed.
boudicca36 posted Fri, 01 July 2016 at 7:55 PM
One obtains updates on any product sold here [as far as I know] simply by downloading it again from your Account.
pruiz posted Sun, 03 July 2016 at 4:53 AM
Thank you Boudicca36. Does anyone know where the "full Optitex plugin" - paid version may be obtained?
boudicca36 posted Sun, 03 July 2016 at 11:14 AM
pruiz posted at 11:12AM Sun, 03 July 2016 - #4274450
Thank you Boudicca36. Does anyone know where the "full Optitex plugin" - paid version may be obtained?
It's a purchase item from Daz3D.com Once purchased, a new serial key will be in your Account on the Serial keys page. Open D/S as Admin and under the "about Plugins", there should be a place available to add the key.