Forum: Poser - OFFICIAL


Subject: Poser Normal map weirdness

ShaaraMuse3D opened this issue on Mar 23, 2016 ยท 3 posts


ShaaraMuse3D posted Wed, 23 March 2016 at 12:03 PM

I am wondering if anyone has any more clarity on this one... I have baked a normal map for a prop, and it looks fine in other programs, like in 3d-coat (Other than that it needs some slightl cleanup, but that's a different story)

test_normals4.jpg

But when I apply it in Poser, it goes completely crazy

SampleNM1.png

The map itself looks "normal" (pun only slightly intended)

test_normals2.jpg

But as I load it in Poser, as a tangent space map, the material preview looks really bizarre too

test_normals3.jpg

Anyone knows what this is all about? I am using PP2012

I am also wondering, which Poser version and up supports normal maps?

Thanks!