Forum: Virtual World Dynamics


Subject: Share your VWD Renders!

3DFineries opened this issue on Jun 05, 2016 · 150 posts


3DFineries posted Sun, 05 June 2016 at 9:04 AM

I'm so happy this little forum has grown so quick & that everyone is participating & helping each other out. Now this is what it's all about! With that said, let's all share our renders! I'll start....

Moon Dancer (used VWD on the top skirt). moondance1.jpg

Have a creative day!

********

My Lil' Store




Writers_Block posted Sun, 05 June 2016 at 5:07 PM

Damn, that's great.


Jennyver posted Mon, 06 June 2016 at 4:35 PM

Render 3.jpg My Second Try with VWD (My Poser Exp. is a little rusty, normaly DS User)


wimvdb posted Mon, 06 June 2016 at 6:09 PM

I have a number of VWD renders in my gallery:

https://www.renderosity.com/mod/gallery/dragonlady/2681290/

https://www.renderosity.com/mod/gallery/spring-time/2678254/

and another one which contains nudity: https://www.renderosity.com/mod/gallery/pinup-1/2678166/


Writers_Block posted Tue, 07 June 2016 at 7:36 AM

Two in my much neglected Deviant Art gallery. The Hair was done with VWD; they are of the same character, just a different camera angle.

http://fav.me/da4boh3

http://fav.me/da4bohd


Biscuits posted Wed, 08 June 2016 at 2:03 PM

vwdexample2.jpg

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3DFineries posted Wed, 08 June 2016 at 6:03 PM

Love, love them all! Keep them coming!

Have a creative day!

********

My Lil' Store




Writers_Block posted Thu, 09 June 2016 at 5:21 AM

Beauties at Rest.jpg

Beauties at Rest. (With a B&W version on Deviant Art: http://fav.me/da5k84t )

Hair was done in VWD; it is brilliant for it btw. :)

Used Daz Studio and Blender; the sheet was draped in Blender. Haven't yet tried it in VWD, but I will.


3DFineries posted Thu, 09 June 2016 at 5:31 AM

Nice Writer's Block! I have yet to try to drape hair....

Have a creative day!

********

My Lil' Store




Writers_Block posted Thu, 09 June 2016 at 6:01 PM

Love that image Biscuits


Biscuits posted Fri, 10 June 2016 at 3:31 PM

Thank you!

Great to see all those vwd images!! Wonderful!

hairtestvwd.jpg

A test with a longer hair made for VWD.

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ErickL88 posted Sat, 11 June 2016 at 3:55 AM

Here's one of mine (resized) I still need to find the right setting(s), to make the wrinkles/folds less "tube-y" looking (like on the bended arm), as I still find them a bit to round and to big on their radius. I want them to be kind of thinner, with a smaller radius (If that makes any sense) =D

740-Stance-XI-ALT-II-_Ibs.jpg



Writers_Block posted Sat, 11 June 2016 at 11:23 AM

Catraoine - Blinded by the Light

Catraoine - Blinded by the Light.jpg

Dynamics on the hair and dress.


Writers_Block posted Sat, 11 June 2016 at 11:31 AM

ErickL88 posted at 5:30PM Sat, 11 June 2016 - #4272132

Here's one of mine (resized) I still need to find the right setting(s), to make the wrinkles/folds less "tube-y" looking (like on the bended arm), as I still find them a bit to round and to big on their radius. I want them to be kind of thinner, with a smaller radius (If that makes any sense) =D

Looks good.

Maybe try less stiffening.


VirtualWorldDynamics posted Sun, 12 June 2016 at 9:22 AM

Thank you for all these marvelous images. For me, it is a great pleasure to see renderings with VWD elements. Thank you again.

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


Smaker1 posted Sun, 12 June 2016 at 12:21 PM

Hello,

Bravo for all your renders!

And here is my last one. An old Victoria 4 dynamic clothe (Oriental Dream) on Genesis 2. 5 simulations without any problems in VWD. In the poser clothe room I didn't had any success. It's also with using the plug for DS4 by Phil

Mariko.jpg


VirtualWorldDynamics posted Mon, 13 June 2016 at 6:12 PM

@All : Thank you for these wonderful renderings. Now, I know why I wrote VWD !!

@ErickL88 : The stiffness of a cloth depends on its mesh and the springs. To reduce the stiffness of a cloth, you can :

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


ErickL88 posted Tue, 14 June 2016 at 11:31 AM

Ah, ok ... I'll try that next time. Thanks for the tips and trick :D



DaremoK3 posted Thu, 16 June 2016 at 2:12 AM

Great renders everyone.

Here's one from me, but it only has two elements utilizing VWD. The pants, and the belt. Both are conforming clothes objects, but were done in two different draping sessions. The pants are single dynamic mesh, and an animated drape was used. The belt is comprised of separate meshes, and was added after for a quick static drape.

r_Composite03.jpg


Writers_Block posted Thu, 16 June 2016 at 4:20 PM

Liking the renders, and also very glad VWD is happy he wrote the app. :) Working on another, but have run into a problem on the texture I'm customising


Writers_Block posted Fri, 17 June 2016 at 6:11 PM

WIP.jpg Not what I was working on, but was testing out some hair; anyone any experience at 'unmatting' matted hair? Or just easier to start again; I'm thinking the start again option to be better.


piersyf posted Sat, 18 June 2016 at 6:04 AM

V3 teddy, VWD.jpg

Took an old item of clothing for V3, ran it through Xdresser 4, then ran it through VWD's cloth sim...


Writers_Block posted Sat, 18 June 2016 at 10:48 AM

Nice render. Dressed to Kill.jpg

OK, decided to turn it into a render, entitle: Dressed to Kill.


3DFineries posted Tue, 21 June 2016 at 5:44 AM

Absolutely fantastic renders everyone!

Have a creative day!

********

My Lil' Store




0oseven posted Tue, 05 July 2016 at 6:53 PM

My interest in VWD is to enhance animations - when it works, its quite easy to get results like this. Rendered in Carrara 8.5 with Philamo's plugin

Anothr VWD Cloth Sim Test from m d on Vimeo.


Ashfire45 posted Sat, 09 July 2016 at 11:16 AM

Oh this is killing me!!!! All these teasing, jaw dropping renders!!! I can't wait for this to be released; to breathe new life into my extensive, but now abandoned V4 library, and to see clothes and hair look so much more natural!!!! I'm so excited and I hope you guys will upload more renders! <3


tomyee posted Sat, 09 July 2016 at 7:38 PM

@Ashfire45 Released? You can buy it today... (seriously, you can buy it right now)


Ashfire45 posted Sun, 10 July 2016 at 3:52 AM

Aw, you got me so excited, and then I realized 'wait, Tomyee probably means the Poser version!' XD I'm a Daz Studio user, so I'm waiting on that being released! :(


Smaker1 posted Sun, 10 July 2016 at 12:13 PM

@Ashfire45: VWD is an external plug-in working with Poser (Natively) and DS4 (using the plug-in developped by Phil). So you need to buy VWD (light or complete version depending of your needs) and then the plug for DS4 when it will be available. Same for Carrara : VWD + the plug.

If you have Poser you can made a scene in DS4 export to Poser, made the simu with VWD in Poser and then come back to DS4. Of course the plug from Phil will simplify all these! When you are in VWD it's the same either you are coming from Poser or DS4 or Carrara. So you could already master the beast :-)

Don't worry, the investment is worth.

About V4 clothes on Genesis 2 or 3 here is one: (Gaia dress on G3F)

Gaia-5LR.jpg


Ashfire45 posted Sun, 10 July 2016 at 12:35 PM

Smaker1 posted at 6:30PM Sun, 10 July 2016 - #4275273

@Ashfire45: VWD is an external plug-in working with Poser (Natively) and DS4 (using the plug-in developped by Phil). So you need to buy VWD (light or complete version depending of your needs) and then the plug for DS4 when it will be available. Same for Carrara : VWD + the plug.

If you have Poser you can made a scene in DS4 export to Poser, made the simu with VWD in Poser and then come back to DS4. Of course the plug from Phil will simplify all these! When you are in VWD it's the same either you are coming from Poser or DS4 or Carrara. So you could already master the beast :-)

Don't worry, the investment is worth.

About V4 clothes on Genesis 2 or 3 here is one: (Gaia dress on G3F)

Gaia-5LR.jpg

OH! I see! So I'll be purchasing the program by itself and then the plug in when it comes out! Sounds expensive, but as you said... Completely worth it! Can I ask where I can buy the actual stand alone program? And if I'll be able to export from Daz Studio using it?

Also.... That render!!!!!!! WOW!!!!!!!!! <3 I can't express how jaw dropping this is! I mean, the lighting and composition is absolutely lovely - but the way that the clothes are sitting on her... Goodbye, auto-fit, lol! Absolutely sensational! <3 If I wasn't dying to get a hold of this before, I really am now!


Writers_Block posted Sun, 10 July 2016 at 1:15 PM

Smaker1 posted at 7:15PM Sun, 10 July 2016 - #4275273

@Ashfire45: VWD is an external plug-in working with Poser (Natively) and DS4 (using the plug-in developped by Phil). So you need to buy VWD (light or complete version depending of your needs) and then the plug for DS4 when it will be available. Same for Carrara : VWD + the plug.

If you have Poser you can made a scene in DS4 export to Poser, made the simu with VWD in Poser and then come back to DS4. Of course the plug from Phil will simplify all these! When you are in VWD it's the same either you are coming from Poser or DS4 or Carrara. So you could already master the beast :-)

Don't worry, the investment is worth.

About V4 clothes on Genesis 2 or 3 here is one: (Gaia dress on G3F)

Gaia-5LR.jpg

Outstanding. :)


Smaker1 posted Mon, 11 July 2016 at 2:02 AM

Hello,

thanks for your kind comments 😄

@Ashfire: you can buy VWD here at Renderosity. There are now two versions: a "light" one for static renders and a "complete" one for animations. As I have the "complete" I don't know all the differences. Read the informations on the two products to find what's the best for you If you have Poser you can already use VWD, I made standard obj export from DS4 to Poser and then go back to DS4 with simulated clothes imported (I don't do animation renders). As I'm testing the beta version of Philemot DS4 Plug in: it's far more efficient. It will be a must buy for DS4/VWD users !!

Don't say good buy to autofit it still has it's use!! With dynamic simulation the fun part is to find the best way to do it and it depends of the clothe, the pose, the character,..... But I agree with you that I don't use autofit anymore for long dress :-) I talk about dress (V4) not made for the character (Genesis3F)

VWD is not, like all clothe simulators, a one click solution but it's the best one and the more efficient to tests new scenarii. I thinks that I use only 10% of the tool.


Writers_Block posted Mon, 11 July 2016 at 2:15 AM

Smaker1 posted at 8:13AM Mon, 11 July 2016 - #4275338

Hello,

thanks for your kind comments 😄

@Ashfire: you can buy VWD here at Renderosity. There are now two versions: a "light" one for static renders and a "complete" one for animations. As I have the "complete" I don't know all the differences. Read the informations on the two products to find what's the best for you If you have Poser you can already use VWD, I made standard obj export from DS4 to Poser and then go back to DS4 with simulated clothes imported (I don't do animation renders). As I'm testing the beta version of Philemot DS4 Plug in: it's far more efficient. It will be a must buy for DS4/VWD users !!

Don't say good buy to autofit it still has it's use!! With dynamic simulation the fun part is to find the best way to do it and it depends of the clothe, the pose, the character,..... But I agree with you that I don't use autofit anymore for long dress :-) I talk about dress (V4) not made for the character (Genesis3F)

VWD is not, like all clothe simulators, a one click solution but it's the best one and the more efficient to tests new scenarii. I thinks that I use only 10% of the tool.

I only use G3F, well rarely G2, and they are all much more natural.

With regards to which version of VWD to get, I don't do animations, but I am still glad I bought the animation version. I exported animations back and sometimes if I only want one image, chose the one that looks best.


Smaker1 posted Mon, 11 July 2016 at 2:35 AM

I don't know if the lite version can import animation, make the simu and then only do a static export. If not: the complete is mandatory because making animation simulation even for static render is one of my scenario

Personally, I don't do global animation exports from VWD because I systematically make some drape adjustments on one frame (generally the last one) so I export only this frame (static). If it's not the last frame (rarelly) I go in DS4 on the same frame.

But there are so many roads to Rome :-)


Writers_Block posted Mon, 11 July 2016 at 3:24 AM

Indeed.

I run the simulation, then work each one if I 'm after a number of the poses; it is possible to export more than one static pose at a time, just duplicate node hierarchies in Daz, and rename it; then on to the next.


Smaker1 posted Mon, 11 July 2016 at 9:31 AM

Not sure to follow you Writer: you are doing multiple exports from VWD? and rename the -VWD object?


Writers_Block posted Mon, 11 July 2016 at 1:11 PM

Smaker1 posted at 7:05PM Mon, 11 July 2016 - #4275382

Not sure to follow you Writer: you are doing multiple exports from VWD? and rename the -VWD object?

If I do an animation (as an example 30 frames); once I'm happy with the poses I want, I send it to Daz.

In Daz I Edit>Duplicate>Duplicate Node Hierarchies. This must be done before sending another pose as the previous one will be lost.

I then remame the duplicate (eg: I want to keep frames 5, 9, 15, 22 and 25); this is in part to avoid confuse and so it makes sense to me, but also I don't want 'VWD' lieing around needlessly. :)

I'll rename it and put the frame number in the name to show what positioin it was.

When renaming, I also use 'VeeWDed' in the name to be sure I know what it is.

Example: VictoriaSitting-VeeWDed-pose05, VictoriaSitting-VeeWDed-pose09, VictoriaSitting-VeeWDed-pose15 etc.

It seems that VWD is used as an identifier by VWD, so I make sure to avoid those three letters anywhere, and especially at the end of the name. Just in case.


Smaker1 posted Tue, 12 July 2016 at 2:39 AM

OK thanks Writer! I think that this process could be useful for me also . I never used the Duplicate Node Hierarchy function as plenty of tools in DS4.


DaremoK3 posted Wed, 13 July 2016 at 1:54 AM

Yes, thank you, Writers_Block, for the heads up on Duplicate Node. This is far better than my work-arounds.

Since I just started using DS4.9 to use the VWD_DS Bridge, i did not know they implemented it into DS. It was something I was wanting for many years.

I just tried today, and it works great. Thanks again.


Ashfire45 posted Tue, 19 July 2016 at 8:05 AM

I actually have a question for you all! Are any of you aware of using XNALara to import models extracted from games? Some Daz artists use this to get more hair options... For instance, these:

http://moogleoutfitters.deviantart.com/gallery/47851035/Hair-Female

My question is - I'm sure you can see where this is going - would it be possible to use VWD to make these morphless obj. files act like actual hair? >.>


NolosQuinn posted Tue, 19 July 2016 at 12:17 PM

Summoner by DM

An animation I posted in wrong thread.

'I'm paying for this movie. I want guns'



DaremoK3 posted Thu, 21 July 2016 at 4:32 AM

Ashfire45:

You should be able to use those the same as any prop hair. I have XNALara, and some of those hair props. I will give it a test, and let you know in a couple of days.

Here is another NPR render from me from DAZ Studio, and VWD. Hair, pants, and belt all simulated in VWD:

MA001_NPR01.jpg


tomyee posted Thu, 21 July 2016 at 8:36 AM

Love the NPR render! Is that some kind of toon shader that comes with Daz Studio?


3doutlaw posted Thu, 21 July 2016 at 8:49 AM

Ashfire45 posted at 9:47AM Thu, 21 July 2016 - #4276380

I actually have a question for you all! Are any of you aware of using XNALara to import models extracted from games? Some Daz artists use this to get more hair options... For instance, these:

http://moogleoutfitters.deviantart.com/gallery/47851035/Hair-Female

My question is - I'm sure you can see where this is going - would it be possible to use VWD to make these morphless obj. files act like actual hair? >.>

The mesh.ascii format can be converted using Blender to OBJ...then you can import and use that. The importer may be a addon/plugin for Blender, but I've done it many times, its pretty simple.


DaremoK3 posted Sat, 23 July 2016 at 1:33 AM

tomyee:

Yes, and no. It is a composite of approximately 20 layers that utilizes both DS default toon shader and OpenGL toon shading render along with ToonyCam Pro Line work, and some outside post-work.

Ashfire45 and 3doutlaw:

You can export directly to OBJ from XNALara as well.


VirtualWorldDynamics posted Sat, 30 July 2016 at 11:45 PM

I was not satisfied by long hair simulations. I just tried a new method which improves the simulation. Tell me if this method seems better for you. Here is the link : https://www.youtube.com/watch?v=8JXXclWqjAQ

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


VirtualWorldDynamics posted Sat, 30 July 2016 at 11:46 PM

I will do a video tutorial to explain this method.

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


Ashfire45 posted Sun, 31 July 2016 at 4:31 AM

VirtualWorldDynamics posted at 10:30AM Sun, 31 July 2016 - #4277990

I was not satisfied by long hair simulations. I just tried a new method which improves the simulation. Tell me if this method seems better for you. Here is the link : https://www.youtube.com/watch?v=8JXXclWqjAQ

I absolutely adore this hair and am really, really looking forward to using it in VWD; it animates so beautifully in your video and I'm definitely looking forward to seeing that tutorial! =D

EDIT: It occurs to me, was this animated in Daz Studio or Poser?


Mythico posted Mon, 01 August 2016 at 1:23 AM

VirtualWorldDynamics posted at 1:18AM Mon, 01 August 2016 - #4277990

I was not satisfied by long hair simulations. I just tried a new method which improves the simulation. Tell me if this method seems better for you. Here is the link : https://www.youtube.com/watch?v=8JXXclWqjAQ

This simulation has been made using a new method to animate long hair. The top of the hair uses a rigidification by neighbourhood and the bottom of the hair uses a rigidification by extension. A video tutorial will be made to explain this method.

By 'Neighbourhood' do you mean fall off distance?

Having finer gradient between pinned and unpinned mesh area is always good, for hair, or even clothing.

The lack of easy to implement fall off control was the key shortcoming of DS Dynamic Clothing Control (and Carrara Bullet soft which uses tedious vertex selection to compensate).

The video shows off very good simulation fidelity, as all your videos and animation choices do!



Writers_Block posted Mon, 01 August 2016 at 5:14 AM

Mythico posted at 11:12AM Mon, 01 August 2016 - #4278108

VirtualWorldDynamics posted at 1:18AM Mon, 01 August 2016 - #4277990

I was not satisfied by long hair simulations. I just tried a new method which improves the simulation. Tell me if this method seems better for you. Here is the link : https://www.youtube.com/watch?v=8JXXclWqjAQ

This simulation has been made using a new method to animate long hair. The top of the hair uses a rigidification by neighbourhood and the bottom of the hair uses a rigidification by extension. A video tutorial will be made to explain this method.

By 'Neighbourhood' do you mean fall off distance?

Having finer gradient between pinned and unpinned mesh area is always good, for hair, or even clothing.

The lack of easy to implement fall off control was the key shortcoming of DS Dynamic Clothing Control (and Carrara Bullet soft which uses tedious vertex selection to compensate).

The video shows off very good simulation fidelity, as all your videos and animation choices do!

The two methods of rigidification are under vertex groups. Neighbourhood is for parts that are not connected, so useful for hair: the upper parts, and say making sure buttons stay where they are supposed to and not drop on the floor. Vertex Extension is a direct connection between vertices; a simple example is a cube, where they are all connected.


Writers_Block posted Mon, 01 August 2016 at 5:16 AM

I've been experimenting with the two different methods. And yes, they look better in renders too. I'll post a render later.

Much later as I leave the house in a few.


Sepiasiren posted Mon, 01 August 2016 at 7:34 AM

I am so glad I found VWD, been like a kid in the candy store since I got it! Some recent dress, hair and romance work...!

Medieval Princess Dress and Nimue Hair Goth Girl Dress and Diva Hair

sexy-aaron-and-issa2.jpg


Sepiasiren posted Mon, 01 August 2016 at 7:39 AM

Writers_Block posted at 7:39AM Mon, 01 August 2016 - #4271913

Beauties at Rest.jpg

Beauties at Rest. (With a B&W version on Deviant Art: http://fav.me/da5k84t )

Hair was done in VWD; it is brilliant for it btw. :)

Used Daz Studio and Blender; the sheet was draped in Blender. Haven't yet tried it in VWD, but I will.

Gorgeous render I love it


Sepiasiren posted Mon, 01 August 2016 at 7:41 AM

Smaker1 posted at 7:40AM Mon, 01 August 2016 - #4272276

Hello,

Bravo for all your renders!

And here is my last one. An old Victoria 4 dynamic clothe (Oriental Dream) on Genesis 2. 5 simulations without any problems in VWD. In the poser clothe room I didn't had any success. It's also with using the plug for DS4 by Phil

Mariko.jpg

This is very nice love the draping


Sepiasiren posted Mon, 01 August 2016 at 7:42 AM

Writers_Block posted at 7:42AM Mon, 01 August 2016 - #4272905

Nice render. Dressed to Kill.jpg

OK, decided to turn it into a render, entitle: Dressed to Kill.

What hair did you use for this? It's really nice and I am looking for something like it...


Ashfire45 posted Mon, 01 August 2016 at 7:43 AM

Sepiasiren posted at 1:42PM Mon, 01 August 2016 - #4278137

I am so glad I found VWD, been like a kid in the candy store since I got it! Some recent dress, hair and romance work...!

Medieval Princess Dress and Nimue Hair Goth Girl Dress and Diva Hair

sexy-aaron-and-issa2.jpg

Aw wow!!!!!!!!!!!!!!!!! Amazing stuff!!! I'm currently waiting on the VWD bridge to Daz being released, renders/animations like yours make me feel demented, lol! XD


Sepiasiren posted Mon, 01 August 2016 at 8:27 AM

Ashfire45 posted at 8:26AM Mon, 01 August 2016 - #4278144

Sepiasiren posted at 1:42PM Mon, 01 August 2016 - #4278137

I am so glad I found VWD, been like a kid in the candy store since I got it! Some recent dress, hair and romance work...!

Medieval Princess Dress and Nimue Hair Goth Girl Dress and Diva Hair

sexy-aaron-and-issa2.jpg

Aw wow!!!!!!!!!!!!!!!!! Amazing stuff!!! I'm currently waiting on the VWD bridge to Daz being released, renders/animations like yours make me feel demented, lol! XD

LOL--hey thanks...I know right--there's something to be said for the fluidity of motion and this is a product that can only get better with time...have you asked about closed beta testing?


Sepiasiren posted Mon, 01 August 2016 at 8:33 AM

Hey--I just sent you a Renderosity email with some suggestions :-)


Mythico posted Mon, 01 August 2016 at 12:20 PM

Writers_Block posted at 12:18PM Mon, 01 August 2016 - #4278122

Neighbourhood is for parts that are not connected, so useful for hair: the upper parts, and say making sure buttons stay where they are supposed to and not drop on the floor.

Nice. Sounds like the equivalent of Daz Studio Rigid Follow Node, its influence area.



Sepiasiren posted Tue, 02 August 2016 at 12:33 AM

Hey guys--I just finished a Portalz Teaser that has some of the VWD renders in it--those who have seen my earlier VWD works may recognize some of the clips --

PORTALZ TEASER


Ashfire45 posted Tue, 02 August 2016 at 4:57 PM

So, guys... You've likely seen me around the forum, eagerly fan-girling over every VWD related thing out there... Well, guess who's had the fantastic pleasure of becoming a beta-tester? Both the hair and dress have been through VWD!! The dress is actually a V4 one, the figure Genesis 3 Female... But when she started off on V4, that's the dress she made her very first appearance in!

I won't lie, the hair was murder to get simulated, but that was purely because of my own inexperience. But I hope you guys like it!!! You guys have no idea how happy I am right now with this, I could burst into confetti!! x3

Forestbae.jpg


Writers_Block posted Wed, 03 August 2016 at 7:35 AM

Looks good

Use vertex extension for hair. Dont have lots of springs.

When you get the dynamic parameters up, I use vertex extension, with Distance Min selected and set to 0.27; set Distance to 0.3. Then click apply parameters and generate, otherwise you get default settings if you use 'Hair' at the top.


Ashfire45 posted Wed, 03 August 2016 at 8:09 AM

Writers_Block posted at 2:07PM Wed, 03 August 2016 - #4278473

Looks good

Use vertex extension for hair. Dont have lots of springs.

When you get the dynamic parameters up, I use vertex extension, with Distance Min selected and set to 0.27; set Distance to 0.3. Then click apply parameters and generate, otherwise you get default settings if you use 'Hair' at the top.

Thank you so much for the advice!!! I'm a bit shocked that I have to use vertex extension for hair - I've been using neighborhood all this time! I can't wait to try out your settings though, thank you! =D


Writers_Block posted Wed, 03 August 2016 at 8:16 AM

Ashfire45 posted at 2:14PM Wed, 03 August 2016 - #4278475

Writers_Block posted at 2:07PM Wed, 03 August 2016 - #4278473

Looks good

Use vertex extension for hair. Dont have lots of springs.

When you get the dynamic parameters up, I use vertex extension, with Distance Min selected and set to 0.27; set Distance to 0.3. Then click apply parameters and generate, otherwise you get default settings if you use 'Hair' at the top.

Thank you so much for the advice!!! I'm a bit shocked that I have to use vertex extension for hair - I've been using neighborhood all this time! I can't wait to try out your settings though, thank you! =D

Sorry I meant vertex neighbourhood. Generally extension doesn't work as all the parts are not connected. Vertex neighbourhood with the settings as indicated. I've had simulations with well over 30 million springs, but it is painfully slow.

I've tried extension; and I plan to again, as could actually set stiffness in vertices groups and apply it to the upper part of the hair using vertex neighbourhood, with vertex extension for the lower part.


VirtualWorldDynamics posted Thu, 04 August 2016 at 6:48 PM

Writers_Block : I don't understand why you have to use these parameters. Could you tell me the hair you use.

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


Writers_Block posted Sat, 06 August 2016 at 10:31 AM

test hair.JPG

This was Silvana hair. A million springs for this, I didn't use the reduce springs option, was testing out the new VWD now I figured out why it wasn't working.

I loaded using vertex extension, and used vertex neighbourhood on the upper part and vertex extension on the lower; worked well.


Sepiasiren posted Wed, 10 August 2016 at 4:33 PM

Hey! Wanted to share some draping and dynamics tests I did recently with legacy clothing--yes, I am having waaay too much fun over here lol

direct link: https://vimeo.com/178388667

DYNAMIC TESTS DRESSES AND HAIR


Sepiasiren posted Wed, 10 August 2016 at 4:33 PM

Writers_Block posted at 4:33PM Wed, 10 August 2016 - #4278940

test hair.JPG

This was Silvana hair. A million springs for this, I didn't use the reduce springs option, was testing out the new VWD now I figured out why it wasn't working.

I loaded using vertex extension, and used vertex neighbourhood on the upper part and vertex extension on the lower; worked well.

whoa, so gorgeous!!!!!


Sepiasiren posted Wed, 10 August 2016 at 4:34 PM

Writers_Block posted at 4:33PM Wed, 10 August 2016 - #4278940

test hair.JPG

This was Silvana hair. A million springs for this, I didn't use the reduce springs option, was testing out the new VWD now I figured out why it wasn't working.

I loaded using vertex extension, and used vertex neighbourhood on the upper part and vertex extension on the lower; worked well.

I find that using both vertices and neighborhood options does work well...


VirtualWorldDynamics posted Wed, 10 August 2016 at 7:31 PM

@Writers_Block : thank you for this superb image. I am happy the hair works correctly now.

@Sepiasiren : Thank you for these marvelous animations. I think I will soon ask you to learn me a program that animates clothes and hair. 😃

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


Sepiasiren posted Thu, 11 August 2016 at 1:21 AM

VirtualWorldDynamics posted at 1:20AM Thu, 11 August 2016 - #4279521

@Writers_Block : thank you for this superb image. I am happy the hair works correctly now.

@Sepiasiren : Thank you for these marvelous animations. I think I will soon ask you to learn me a program that animates clothes and hair. 😃

😆


3DFineries posted Thu, 11 August 2016 at 5:23 AM

Lovin these renders! Speaking of loving these renders, did you guys see the new Gallery yet?!?!?

Have a creative day!

********

My Lil' Store




akuei2 posted Sun, 28 August 2016 at 8:34 AM

He, new try with VWD on D|Z. G3f with fantasy wrap cloth.

fantasy.png


3DFineries posted Sun, 28 August 2016 at 4:21 PM

Nice, Akuei2.

PS added a nudity tag to your post. Lol

Have a creative day!

********

My Lil' Store




NolosQuinn posted Sun, 11 September 2016 at 8:15 PM

Jealousy by Kaleya

Animation of dress.

'I'm paying for this movie. I want guns'



VirtualWorldDynamics posted Mon, 12 September 2016 at 2:43 PM

@NolosQuinn : I love the fluidity of the dress. Thank you for this simulation 😀

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NolosQuinn posted Tue, 13 September 2016 at 1:29 AM

@VWD - You made this possible. Thank you.

'I'm paying for this movie. I want guns'



grinch2901 posted Tue, 13 September 2016 at 12:54 PM

When you create a cloth item, you can choose to use vertices neighborhood or not. If you use it, it basically welds adjacent (but not connected) vertices toghether. This is good because it keeps the cloth from flying apart if it wasn't made to be "watertight". However sometimes an interesting effect can be had by disabling it. I decided to try it.

I disable it on the shirt below but I used vertex tools to select the buttons strip below the chest and FIX them in place. They would not fly apart now but the ones from the chest up would since they aren't connected. I then ran a static sim and manually pulled the shirt around to get it to look like it's being ripped open. I can't think of any other tool I could have used to do this. VWD is brilliant!

Back to Work.jpg


ironsite posted Tue, 13 September 2016 at 11:58 PM

If I'd tried to use the standard DAZ dynamic clothing solution, the front of the dress would have fallen down. :)

Lara - Long Black Dress 01.jpg


3DFineries posted Wed, 14 September 2016 at 5:41 AM

Love these new renders. Could you all PLEASE post them in the VWD Gallery so we can spread the word & I have some art to do my Staff Picks.... Thanks!

Have a creative day!

********

My Lil' Store




VirtualWorldDynamics posted Wed, 14 September 2016 at 2:12 PM

Thank you for these renders. I love them.

____________________________________________

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grinch2901 posted Wed, 14 September 2016 at 8:34 PM

Added this to the gallery tonight:

Rodin Redux.jpg


Writers_Block posted Thu, 15 September 2016 at 5:44 AM

ironsite posted at 11:43AM Thu, 15 September 2016 - #4283306

If I'd tried to use the standard DAZ dynamic clothing solution, the front of the dress would have fallen down. :)

Lara - Long Black Dress 01.jpg

Great image. As a distraction it was a great success; I noticed ther legs, and was too late noticeing the gun... So I'm currently bleeding out on the floor. :(


Writers_Block posted Thu, 15 September 2016 at 5:45 AM

I've uploaded an image to the gallery. Just VWD on the hair. The bikini didn't need it.:)

https://www.renderosity.com/mod/gallery/?image_id=2707152

Sunny7 G3F Default UVs.jpg


beemeekay posted Sat, 17 September 2016 at 9:52 AM

Not a perfect render, but a side by side comparision of an animation of a V4 dress on a G2F character.

Vimeo video

Here's a screenshot:

videx.JPG


grinch2901 posted Tue, 20 September 2016 at 2:06 PM

beemeekay, that's a pretty dramatic illustration of the limits of conforming and why dynamic is essential in some circumstances. Up until now Daz Studio lacked that capability almost totally and I think that limited its application, for the reasons you illustrate so well. At least poser always had something.


Smaker1 posted Mon, 17 October 2016 at 12:08 PM

Hello,

Long time no post 😄 !! Here is my last project "Space corsair" inspired by old paintings.

VWD was used for getting more natural feeling (coat, sash, pant, hauberk,...) and for conversion (Genesis Male coat on Genesis Female). Really easy and fun with VWD!

Corsair web.jpg

Question: what's your version of the DS4 bridge ? mine: 1.4.0.114

Thanks


Writers_Block posted Mon, 17 October 2016 at 4:44 PM

Smaker1 posted at 10:43PM Mon, 17 October 2016 - #4286994

Hello,

Long time no post 😄 !! Here is my last project "Space corsair" inspired by old paintings.

VWD was used for getting more natural feeling (coat, sash, pant, hauberk,...) and for conversion (Genesis Male coat on Genesis Female). Really easy and fun with VWD!

Corsair web.jpg

Question: what's your version of the DS4 bridge ? mine: 1.4.0.114

Thanks

Love the image. And yup, same version of the bridge.


Smaker1 posted Tue, 18 October 2016 at 6:17 AM

Thanks Writer!

I have some troubles with subdivision in VWD (not DS4 subd) do you have the same ? Example with subd = 1.

subd.jpg


Writers_Block posted Tue, 18 October 2016 at 7:40 AM

I rarely use subd. It looks like the mesh is seperated. Perhaps try Vertices neighbourhood, not extension - from Vertex Groups?

You might have to play around with distance too, otherwise parts of material (and hair) can move with other parts.


3doutlaw posted Thu, 08 December 2016 at 7:33 PM

Hey all, my first post using VWD :) I need to add the hair to the sim, but its a start!

Daz Iray render, that I limited to 30 seconds render time per frame, so its a little grainy.


Writers_Block posted Sat, 10 December 2016 at 5:44 AM

3doutlaw posted at 11:43AM Sat, 10 December 2016 - #4292204

Hey all, my first post using VWD :) I need to add the hair to the sim, but its a start!

Daz Iray render, that I limited to 30 seconds render time per frame, so its a little grainy.

looks great, and yeh the hair could do with some animation, but it's not a huge issue. Her hands and lower arms are more of an eye catcher.


3DFineries posted Sat, 10 December 2016 at 1:40 PM

We're having a little "Render Race"/ Contest for VWD users. Check out this thread HERE!

Have a creative day!

********

My Lil' Store




Smaker1 posted Sat, 21 January 2017 at 4:40 AM

Hello,

after a long black out (my last trouble was a disk crash and a complete reset of my computer). Let's start with a little creation to warm up. I'm quite happy with the result. An old V4 clothe on G3 simulated with VWD of course! VWD managed perfectly the wrist part so I could put some jewels.

Have a nice WE!

Chang Gon-Web.jpg


grinch2901 posted Mon, 23 January 2017 at 2:30 PM

Smaker1, beautiful job!


3DFineries posted Tue, 24 January 2017 at 8:36 AM

Adorable, Smaker1! Very nice drapes. 😃

Have a creative day!

********

My Lil' Store




Smaker1 posted Tue, 24 January 2017 at 10:24 AM

Thank you both.

I really love VWD: with arms against the body VWD still manage correctly the simulation.


VirtualWorldDynamics posted Wed, 25 January 2017 at 3:21 PM

Smaker1, Your image is really beautiful. I love all your renderings. I am very pleased you love VWD. I've made an image for the "Most Valuable Product of the Year Award". I tried to do a realistic scene. VWD has been used for the bed, the dress and the hair.

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


VirtualWorldDynamics posted Wed, 25 January 2017 at 4:18 PM

Here is the image. Sorry!!

Image VWD2 final.jpg

____________________________________________

Follow me on Twitter : @VWDynamics

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philemot posted Thu, 26 January 2017 at 9:18 AM

@ VirtualWorldDynamics It's just brilliant.


VirtualWorldDynamics posted Thu, 26 January 2017 at 3:05 PM

Hello Philemot,

Thank you for your comment. These simulations have been made using a brilliant tool that you know a bit, named "Bridge for Daz Studio". ;-) Thank you for writing this marvelous tool.

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


Smaker1 posted Fri, 27 January 2017 at 9:36 AM

I confirm! Thank you both.

Since the VWD launch (one year now if I remember well) I have no picture where I didn't use VWD even if it's subliminal.

And even if the bridge is invisible: I appreciate it each time I launch VWD.

PS: and after all these kind words I'm now waiting for the new VWD manual :-)


Ashfire45 posted Mon, 30 January 2017 at 3:43 PM

Classy1.jpg

Not thrilled with the lighting... But sure as hell thrilled with what Virtual World Dynamics did to the hair. Dear God, how could I spend so much of my Daz life without this product? <3


VirtualWorldDynamics posted Tue, 31 January 2017 at 3:18 PM

@Ashfire45 : Thank you for this beautiful image. Thank you for the compliment.

For me, it is a real pleasure to see all these marvelous images made using the program.

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


VirtualWorldDynamics posted Tue, 31 January 2017 at 3:23 PM

@Smaker1 : WimVDB just sent me a first release of the new manual. He did a great work on it. I know Biscuits and Fivecat read also this new documentation and will bring some modifications on it. This new documentation will be fantastic!!!

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


Smaker1 posted Wed, 01 February 2017 at 1:50 AM

@VWD: I want, I want!!!! Any ETA about this?

@Ashfire: wonderful, you make me want to do more hair simulation ! One thing bother me: how can she float in the air with this pose?


itou31 posted Mon, 06 February 2017 at 2:51 AM

Hi there, VWD is very helpfull for stransmap hair simulation. After a big week to test intensively vwd and the daz bridge, here are the result and some conclusions : Note that the animation is not perfect as blending aniblocks in daz is not very efficient, even transfering animation into iclone and back to daz, I cannot fix these "feet sliding effect". About VWD and bridge:

And here is my first animation render with VWD and DAZ Bridge : Jenny & Nathalie Dance

You can compare to my last work with Marvellous Designer and DAZ (notice that I have not simulate hair as at this time VWD is not released !) : LiuYan Flying Dance and the preview

So thanks to Gérald and Philippe to make it possible without expensive cost.


Ashfire45 posted Mon, 06 February 2017 at 5:54 AM

itou31 posted at 11:53AM Mon, 06 February 2017 - #4296704

Hi there, VWD is very helpfull for stransmap hair simulation. After a big week to test intensively vwd and the daz bridge, here are the result and some conclusions : Note that the animation is not perfect as blending aniblocks in daz is not very efficient, even transfering animation into iclone and back to daz, I cannot fix these "feet sliding effect". About VWD and bridge:

And here is my first animation render with VWD and DAZ Bridge : Jenny & Nathalie Dance

You can compare to my last work with Marvellous Designer and DAZ (notice that I have not simulate hair as at this time VWD is not released !) : LiuYan Flying Dance and the preview

So thanks to Gérald and Philippe to make it possible without expensive cost.

Words can't express how impressive I found that animation. I'm watching it over and over because I'm so jaw dropped at everything you've done right. The movements are so realistic and the cloth moves beautifully and I CANNOT get over the gorgeous, natural movements of the hair!!!!!!!!! Oh WOW I feel giddy with excitement seeing THAT'S what can be achieved with VWD!!!!! You're incredible!!!!!


Writers_Block posted Mon, 06 February 2017 at 1:36 PM

video not there?


itou31 posted Tue, 07 February 2017 at 2:12 AM

@Writers_Block : sorry, the video is on youtube and link here : https://www.youtube.com/watch?v=64hCOSWRLJ4

And the other links mentionned in the previous post : https://www.youtube.com/watch?v=nlg8NgtgURo and https://www.youtube.com/watch?v=tImRCEgOR3k


Writers_Block posted Tue, 07 February 2017 at 9:23 AM

Excellent job, although the lack of breast movement kills it. It's more noticeable on the girl on the right. The first vid.

Second one does work. Third one, it wasn't quite real, and consciously I'm not sure why; really good job.


Smaker1 posted Mon, 13 February 2017 at 2:52 PM

Hello

here is my last project: dress simulation and my first hair simulation (at last!!) I must say I'm happy about this one!

Autumn-FinalLR.jpg


VirtualWorldDynamics posted Wed, 15 February 2017 at 6:46 AM

Hello Smaker1, as always, a marvelous work. Definitively, the hair simulations are my favorite ones.

____________________________________________

Follow me on Twitter : @VWDynamics

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Smaker1 posted Fri, 17 February 2017 at 7:09 AM

Thanks Gérald.

The final lighting and compositing hide a little the complexity of the hair all over the branches but in full resolution : it's there ! After most of my clothes going through VWD, I think that, now, all the hairs will follow 😃


NolosQuinn posted Fri, 24 February 2017 at 1:16 PM

CyberSpy

Loving the movement of the straps...

Now working on two layer animation.

'I'm paying for this movie. I want guns'



dzonatan posted Sat, 25 February 2017 at 4:14 AM

DaremoK3 posted at 4:13AM Sat, 25 February 2017 - #4272621

Great renders everyone.

Here's one from me, but it only has two elements utilizing VWD. The pants, and the belt. Both are conforming clothes objects, but were done in two different draping sessions. The pants are single dynamic mesh, and an animated drape was used. The belt is comprised of separate meshes, and was added after for a quick static drape.

r_Composite03.jpg

Is this render made in Daz3D or Poser? Would love to know how you achieved this cartoonish render.


DaremoK3 posted Sat, 25 February 2017 at 7:22 PM

It's a composite image which involved a couple of different software. I'm not 100% sure on this one, but I believe I used FotoSketcher, and Postworkshop.

The base image was rendered in DAZ Studio using ToonyCam Pro for the initial lines and colors.


Tikiman-3d posted Fri, 10 March 2017 at 1:59 PM

I did a test using animations from mixamo. MODEL TEST


VirtualWorldDynamics posted Sun, 12 March 2017 at 3:08 PM

You are right, the animations found at Mixamo works very well with daz characters.

I want to do some videos showing some simulations using these animations.

Thanks you for this very beautiful rendering.

____________________________________________

Follow me on Twitter : @VWDynamics

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Writers_Block posted Sun, 12 March 2017 at 7:10 PM

jmelvin64 posted at 12:10AM Mon, 13 March 2017 - #4299088

I did a test using animations from mixamo. MODEL TEST

Very impressive.


Writers_Block posted Sun, 12 March 2017 at 7:10 PM

Smaker1 posted at 12:10AM Mon, 13 March 2017 - #4297358

Hello

here is my last project: dress simulation and my first hair simulation (at last!!) I must say I'm happy about this one!

Autumn-FinalLR.jpg

Damn, that is good.


VirtualWorldDynamics posted Thu, 23 March 2017 at 3:17 PM

I come back to video. I like it. It is a new method to animate hair using several rigidifications. This method allows to keep the strands of hair lightly linked together. I can make a video showing how to simulate hair using this method. Here is the link : https://youtu.be/VqBQ1F_yj5E

____________________________________________

Follow me on Twitter : @VWDynamics

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itou31 posted Thu, 23 March 2017 at 5:08 PM

Great Gerald ! Hope to see soon the tutorial !


VirtualWorldDynamics posted Fri, 24 March 2017 at 11:49 AM

Here another video using the same actors as the previous one but with a slow animation. I found these animations at Mixamo. All the animations on this site are really marvelous. Here the link to the new video : https://youtu.be/f81-yrr59Pw

@itou31 : Ok, I can do a tutorial showing how to animate hair using this new method.

____________________________________________

Follow me on Twitter : @VWDynamics

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agape posted Wed, 29 March 2017 at 11:22 PM

Both were wonderful! I look forward to that tutorial video too! Don't forget the English subtitles!


VirtualWorldDynamics posted Sun, 02 April 2017 at 5:20 PM

Hello,

Just a try of video tutorial in English. I know the result is not good but I ask you to tell me clearly if it is useful or not. I do not want to make tutorials by reading something and the subtitles really take me too much time. I just ask you a bit of indulgence.

If the result is acceptable to you, I publish it on YouTube and I will continue to do other tutorials using the same method. I assure you that the next ones will be better.

Here is the link : https://drive.google.com/open?id=0B9c39Rz2Ec-Jd2E0QzRMdVpmb3c

____________________________________________

Follow me on Twitter : @VWDynamics

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agape posted Sun, 02 April 2017 at 8:48 PM

Good job!! I understood you just fine!


itou31 posted Mon, 03 April 2017 at 4:51 PM

Yes, the tutorial is easy to understand. As french myself and speaking english for some tutorial, I know the difficulties to be fluent. Good job Gérald ! Merci pour le tutoriel.


3DFineries posted Thu, 13 April 2017 at 7:07 AM

Please remember guys that we now have a Gallery for VWD. I see all these beautiful renders in this thread, but I really wish I could do them as Staff Picks each week and share them with the whole community. :heart_tip:

Have a creative day!

********

My Lil' Store




3DFineries posted Thu, 13 April 2017 at 7:10 AM

Abso-friggin-lootly Astounding! The lighting, the sim, the composition, the 'life' you breathed into this render just blows me away.

Smaker1 posted at 7:08AM Thu, 13 April 2017 - #4297358

Hello

here is my last project: dress simulation and my first hair simulation (at last!!) I must say I'm happy about this one!

Autumn-FinalLR.jpg

Have a creative day!

********

My Lil' Store




Smaker1 posted Mon, 17 April 2017 at 5:35 AM

3DFineries posted at 12:20PM Mon, 17 April 2017 - #4302413

Abso-friggin-lootly Astounding! The lighting, the sim, the composition, the 'life' you breathed into this render just blows me away.

Smaker1 posted at 7:08AM Thu, 13 April 2017 - #4297358

Hello

here is my last project: dress simulation and my first hair simulation (at last!!) I must say I'm happy about this one!

Autumn-FinalLR.jpg

Thanks for your nice comments 3Dfineries and Writers-Block. I'm very "quite" now as i'm currently moving house. Hope to do some renders soon!


WendyLuvsCatz posted Fri, 05 May 2017 at 2:08 AM

I got it Yesterday, sooooo cool

YouTube Channel

Dreaming Kitty Channel

Tom R. Toe

My ArtyFarty AI channel



VirtualWorldDynamics posted Sun, 07 May 2017 at 12:00 PM

Congratulation for your video. The animation is impressive. I just see a little default on the cape. I think you applied a self-collision on it. Perhaps, the mesh has large triangles and this can generate a stress. In fact, the size of the mesh elements (length of the segments) must be smaller than the détection size. If this length is higher, some vertices defined by extension can be found as self-collision vertices. This generates a stress on the clothe. I want to explain this in a tutorial.

____________________________________________

Follow me on Twitter : @VWDynamics

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3doutlaw posted Wed, 10 May 2017 at 10:08 AM

Used VWD on the open shirt for a better drape 😁 (click for bigger or here)

3doutlaw


3DFineries posted Thu, 11 May 2017 at 7:35 AM

Nice animation, Wendy. Well done!

Have a creative day!

********

My Lil' Store




3DFineries posted Thu, 11 May 2017 at 7:41 AM

It's a shame these beauties aren't uploaded to the VWD Gallery.
Anupaum uploaded one the other day that was a very nice hair drape.

Have a creative day!

********

My Lil' Store




NolosQuinn posted Mon, 15 May 2017 at 11:26 AM

CyberSpy Love how the straps move

Novariens Holy for V4 Two Capes movement gives an epic look

Onslaught Sisterhood V4 Heavy Leather cloth movement

'I'm paying for this movie. I want guns'



Sepiasiren posted Sat, 08 July 2017 at 9:36 PM

My latest Vid I was able to work out a few kinks--I LOVE this program:

VIDEO ON VIMEO

ISSA WALKS ON WATER

Still from video

issa-water-walk.jpg


VirtualWorldDynamics posted Sun, 09 July 2017 at 1:30 PM

Alicia, I don't know if you can imagine the pleasure I have, to look at your creations that use VWD. Thank you a thousand times for this.

____________________________________________

Follow me on Twitter : @VWDynamics

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Sepiasiren posted Sun, 09 July 2017 at 7:47 PM

VirtualWorldDynamics posted at 7:47PM Sun, 09 July 2017 - #4309510

Alicia, I don't know if you can imagine the pleasure I have, to look at your creations that use VWD. Thank you a thousand times for this.

Thank you so much--I am greatly enjoying VWD, it's a god send!


VirtualWorldDynamics posted Tue, 11 July 2017 at 11:31 AM

Thanks a lot, Alicia.

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


NolosQuinn posted Tue, 25 July 2017 at 3:05 PM

Interesting, but not surprised.

'I'm paying for this movie. I want guns'



itou31 posted Wed, 26 July 2017 at 8:58 AM

Just update my animation in 1080p


Ashfire45 posted Thu, 27 July 2017 at 6:39 AM

Thought I'd share this, given how proud I am of it - everything except the hair was simulated through VWD. The reason I didn't simulate the hair is that the Mada hair takes way too long to drape - I'd rather wait for the GPU version of VWD before using it. :)

Demure.jpg


VirtualWorldDynamics posted Fri, 28 July 2017 at 2:31 PM

@itou31 : Thank you for this video. I love the fluidity of the clothes and the movements of the hair. I suppose the simulations took a lot of time even if this computing time is often lower than the rendering time.

@Ashfire45 : Thank you for this image. About the GPU version, It progresses regularly. Currently, I finish the first CPU version fully compatible with the GPU version. The next step will be a translation step. Soon, I will create a new thread to ask to some users to tests this version even if it is not a GPU version yet.

____________________________________________

Follow me on Twitter : @VWDynamics

Watch demo videos on Youtube


Writers_Block posted Fri, 04 August 2017 at 5:11 AM

New Flat - no furniture.png

Just the dress done with VWD, as I was happy with the hair as it was.


VirtualWorldDynamics posted Sat, 05 August 2017 at 7:34 AM

She is really very pretty. Thank you for this image.

____________________________________________

Follow me on Twitter : @VWDynamics

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Writers_Block posted Sat, 05 August 2017 at 8:57 AM

VirtualWorldDynamics posted at 2:56PM Sat, 05 August 2017 - #4311429

She is really very pretty. Thank you for this image.

Welcome:) First for a while I've been happy with.


Smaker1 posted Tue, 29 August 2017 at 2:50 PM

Hello

after a long break, I made this picture to warm up again (dress and hair simulation with Genesis 8, LAMH for fur). I used the last version of the bridge , glad the annoying import/export messages disappeared. Thanks Phil !

Jump LR.jpg


grinch2901 posted Thu, 07 December 2017 at 2:14 PM

Nothing fancy, just a little something.

Summer Treat.png