Forum: DAZ|Studio


Subject: V6 to hexagon ,which like gaint

atpo opened this issue on Jun 09, 2016 ยท 4 posts


atpo posted Thu, 09 June 2016 at 9:35 PM

I export v6 from daz by daz export dialog on daz to hexagon's size. But after importing to hexagon,I find v6 is a gaint. On earth how to setup hexagon import dialog ? What hexagon unit is?cm?m?mm?inch? What meaning is"import scale factor"? 2:do a cloth ,and then to daz studio,but the position is on the top of genesis but not in center of scene. 3:how to group obj files .Because I find that body of v6 seperate d when importing. Please look at pic.

hxgnb.jpg hxgna.jpg hxgntDAZ.jpg


boudicca36 posted Fri, 10 June 2016 at 7:36 PM

Export items from D/S using the Poser settings to start with, no textures included and if you do not want pieces, then unselect "groups". When exporting the clothing then out of Hexagon, use the 1 m setting. When importing that into D/S [Poser settings] it should be landing in place on the figure.

If you import ANYTHING into Hexagon and it's miles above the grid, delete that, and try importing using the Poser setting which would be 0.41 percent of 1cm. Note though that you can resize and re-position the CLOTHING item to fit where you want on the figure [i.e. V6] which of course must NOT be moved. [can freeze it with the scene tree options].


atpo posted Sat, 11 June 2016 at 11:38 PM

Very thanks.


boudicca36 posted Sun, 12 June 2016 at 11:38 AM

atpo posted at 11:38AM Sun, 12 June 2016 - #4272221

Very thanks.

You are very welcome.