SamTherapy opened this issue on Jun 24, 2016 ยท 7 posts
SamTherapy posted Fri, 24 June 2016 at 10:41 AM
I want to rig a model which has a rigid torso, rigid hip and a bendy abdomen but whatever I try, the parts either split or distort horribly? I know it can be done, because the old Daz Droid had a similar setup.
Now, joint falloff zones...what are they? Where can I get at them/see them/faff about with them?
Weight mapping? Is it an actual map? Where is it to be found?
Python... ashamed to say I've never been able to get to do this but how can I add something to the Python menu and keep it so that it's in the menu next time I start Poser?
Thanks in advance
Coppula eam se non posit acceptera jocularum.
PhilC posted Fri, 24 June 2016 at 11:00 AM
Rigging:- http://www.philc.net/rigging1.php
Joint Parameters:- http://www.philc.net/joint_parameters_1.php
Python menu:- (a) the 10 button Python pallet. C:Program FilesSmith MicroPoser 11RuntimePythonposerScriptsmainButtons.py Open in a text editor and it should be self apparent. (b) the Poser Scripts menu. Any py file placed in C:Program FilesSmith MicroPoser 11RuntimePythonposerScriptsScriptsMenu or a sub folder will appear in the Poser scrips menu.
Hope that helps.
SamTherapy posted Fri, 24 June 2016 at 4:53 PM
It certainly does, Phil. Thank you so much. You are, as I have said before, a gentleman and a scholar.
Coppula eam se non posit acceptera jocularum.
PhilC posted Fri, 24 June 2016 at 7:11 PM
thanks, .. and I can take a joke ;)
SamTherapy posted Sat, 25 June 2016 at 11:12 AM
Yep but I wasn't joking, mate. Not everything above the line is a joke. Just mostly. :D
Coppula eam se non posit acceptera jocularum.
markschum posted Sat, 25 June 2016 at 12:32 PM
it may help to set BEND off on the rigid body parts
SamTherapy posted Sat, 25 June 2016 at 5:24 PM
Yeah, I kinda figured that one out, Mark. :D
Coppula eam se non posit acceptera jocularum.