Forum: Animation


Subject: Poser 4 Animation Compatability Discovery

grey opened this issue on Sep 01, 1999 ยท 3 posts


grey posted Wed, 01 September 1999 at 6:42 PM

Maybe some of you knew about this, Fauve turned me onto the idea: Poser 4 exports figures at 25 times the size of its original meshes. Since Poser 3, you could export Sequenced Meshs for Anims. Any 3D App that supports Morph Targets then becomes Compatable, as you can use the Frame One Mesh as the Base, and the rest of the sequenced Meshes for KeyFramed Morph Targets! Sheesh, that's TOO Easy!


nandus posted Thu, 02 December 1999 at 11:25 AM

It makes sense!! Have you tried that one in MAX?


dkleve7589 posted Sat, 01 January 2000 at 9:28 PM

I've done this with Lightwave. It works well. Lightwave is supposed to have an upper limit of morph targets of 45 or so. I haven't tried that many so it may be true it may not.