mmitchell_houston opened this issue on Oct 13, 2016 · 2 posts
mmitchell_houston posted Thu, 13 October 2016 at 2:08 AM
I'm using Poser 11 with the Comic Book Preview. Most of the time, the shadows on my actual figures come out very nice, but right now I've put a light behind a figure and am casting his shadow on the floor -- and as you can see in the inset -- it is very jagged along the curves. There is only one light in this scene: Infinite with a shadow map size of 4096. Likewise, I've set the Preview Resolution to 8192 (and higher), but nothing helps or even effects the outcome. Shadow blur did soften the edges, but that's not the effect I'm looking for. I've also experimented with renders from 1,000px thru 10,000px -- although the jaggies are smaller when rendered at 1,000px, they're still there. I've also played with Shadow Samples, Shadow Min. Bias, and so on. Nothing seems to help.
Any suggestions on how to clean this up?
I've attached a sample and screenshots of my light settings.
My System for this job: ASUS Essentio Desktop: Windows 10 Home, 16GB DDR3 RAM | Intel Pentium E5500 Dual Core @ 2.80GHz | GeForce GTX 960 (EVGA) 4GB (04G-P4-3962-KR) 1024 CUDA Cores
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System: Lenovo Legion Pro 7 16IRX9H Laptop | Windows 11 Professional | 32GB RAM | 14th Gen Intel® Core™ i9-14900HX | Nvidia RTX 4090 Laptop GPU 16GB 9728 CUDA Cores
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