Forum: Poser - OFFICIAL


Subject: BUG or FEATURE? Spawning new morphs via .pz2 Files, no .PMD needed!

pikesPit opened this issue on Nov 06, 2016 ยท 4 posts


pikesPit posted Sun, 06 November 2016 at 1:15 PM

Greetings,

this is something which I stumbled upon by accident.

In former Poser versions, when you injected a morph which didn't have it's own channel in the figure, the injected morph would usurp the first "targetGeom" in the figure, replacing it with it's own morph data.

An example:

You create a morph injection .pz2 for the V4 head actor and call the morph "PHMPeterLorreEyes".

It looks like this:

{
    version
    {
        number 10
    }
    actor head
    {
        channels
        {
            targetGeom PHMPeterLorreEyes
            {
                name Peter Lorre Eyes
                initValue 0
                hidden 0
                enabled 1
                forceLimits 1
                min 0
                max 1
                trackingScale 0.02
                keys
                {
                    k  0  1
                }
                interpStyleLocked 0
                indexes 5612
                numbDeltas 15078
                deltas 
                {
                    ### (Morph Data here)
                }
            }
        }
    }
    figure
    {
    }

}

In a standard V4 with the "Morphs++" package added, this would give you results as follows:

In PP 2012,

it would replace the morph data of the first "targetGeom" found in the figure (targetGeom PHMHeadHairShort in this case) with it's morph data, rename the channel, and it would appear in the "Morph" group because there was no other group specified.

In PP 2014,

this would create a new morph channel (!) to appear in the "Morph" group because there was no other group specified.



So, if this is a feature of PP 2014 indeed:

it would make "PMD" injections of new morphs superflous. Just create new morphs, inject them with a .pz2 file, and you're done.

Incredible flexibility!

Now you could even just delete all the empty "Community Channels (PBMDC, PBMCC)" from V4 and make the figure a bit more light-weight. If you inject a character morph which uses the now-deleted "community channels", the morph will be created "on the fly" instead.


Please, can anybody confirm that this is indeed a new feature of Poser? I'm still on PP2014 10.0.3.26510 (later SR's didn't do me good, and P11 won't work in Windows XP).

Thank you!

Peter