hamiltonpl opened this issue on Nov 30, 2016 ยท 5 posts
hamiltonpl posted Wed, 30 November 2016 at 6:52 PM
I can bring in an OBJ that is referenced in a CR2 POSER file and subdivide the mesh to create more detail etc. for texturing.
However, when I ADD detail - like a collar to the mesh - export / import it back into POSER the new detail is not there. If I import the OBJ into a Poser scene as a prop - I see the detail.
Is there a way that you ware supposed to properly JOIN the meshes together so that POSER will recognize it as a conforming piece of clothing? I am pretty sure I am missing a step here. thanks.
Windows 10 - Poser Pro 2012 - 64Bit - 24GB RAM - 4 x 3.40 GHZ processor
Lobo3433 posted Wed, 30 November 2016 at 8:37 PM Forum Moderator
Hello hamiltonpl
The reason you will not see the collar on the original mesh is that it is th CR2 is pointing to the original obj you exported so you would need to if I am not mistaken import Obj into Poser as a prop and then save the prop inside of Poser with its own name and that should create its own CR2 or you can create a Blank CR2 and then edit it to point to your new mesh there are numerous tutorials on OBJ to CR2 for Poser and several tools as well I am not familiar with all of them but I think that part of the process requires using the set up room in Poser I know that one of the easier tools for this is a tools sold here by Philc's OBJtoCR2 on this page https://www.renderosity.com/mod/bcs/?uid=162 but there also free tools that can achieve this but take a bit more tweaking I hope this helps some hopefully another of our members will chime in with even more info
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page
hamiltonpl posted Wed, 30 November 2016 at 8:50 PM
I am using an existing CR2 so that the Shirt will conform properly to the FIgure it is meant for. If I use a blank, CR2 then I am not sure that will happen. Granted I am trying to accomplish this with some short cuts. Maybe that is not possible. It's just funny to me that subdividing the mesh to create more faces and more detail works just fine.
Windows 10 - Poser Pro 2012 - 64Bit - 24GB RAM - 4 x 3.40 GHZ processor
Lobo3433 posted Wed, 30 November 2016 at 9:40 PM Forum Moderator
OK so did the original shirt have a collar? If not and you added more polys to the new obj then you will have to treat it as new clothing prop which would entail rigging it to the character model one other possibility and there is a good video tutorial where you could treat the collar as a morph instead this tutorial is for Daz but many of the steps are similar to poser https://www.youtube.com/watch?v=npue0bHmjkk another set of tutorials that I would highly recommend by Tony Vilters are these and you might find them actually more useful for what you might be trying to accomplish https://www.youtube.com/channel/UCiiFNpMB2ENEiUuctAUObmg
I hope they help
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page
ShawnDriscoll posted Fri, 02 December 2016 at 2:21 AM
I think I've run into problems where OBJ info was embedded in a CR2. I keep the files separate from each other mostly. Poser doesn't like any shortcuts taken.