VolcanicMink opened this issue on Jan 24, 2017 ยท 4 posts
VolcanicMink posted Tue, 24 January 2017 at 2:19 AM
Is there a way to view the normals so they can be fixed before the project gets complicated? After creating a particle system, I then realized the normals needed to be flipped. I found Mesh>Normals>Flip in Edit mode, but I'd like to be able to find the problem before this point, or when things just aren't working right, be able to check them. v2.76, Cycles