ypvs opened this issue on Feb 19, 2017 ยท 17 posts
ypvs posted Sun, 19 February 2017 at 4:09 PM
I've been playing around with GhostShips materials to try to get a natural river/lake water. I'm fairly pleased with the results apart from the surface is still flat despite trying to add a displacement. Any help from the experts would be appreciated as I probably have changed parameters I shouldn't have.
Material is applied to the P11 box scaled to 15,000x15,000x300 %. Rendered with GPU Medium on a GTX 970
Poser 11 , 180Gb in 8 Runtimes, PaintShop Pro 9
Windows 7 64 bit, Avast AV, Comodo Firewall
Intel Q9550 Quad Core cpu, 16Gb RAM, 250Gb + 250Gb +160Gb HD, GeForce GTX 1060