seachnasaigh opened this issue on Aug 27, 2017 ยท 10 posts
seachnasaigh posted Sun, 27 August 2017 at 12:01 AM
Submitted to freestuff, pending. Some of these materials are for Firefly, some are for Superfly. They create special effects. The ghost/hologram materials use refraction, so render with raytracing in Firefly. In Superfly, give transmission samples about 8 (also about 8 transmission bounces) and mesh light samples about 16.
The general purpose ghost hair MT5s will challenge you for texture/bump/transmaps; browse/load the maps for the hair model you are using. Likewise if you use the single-zone MT5s for doll body parts (circular icons).
The Superfly wireframe hologram reads your mesh's wireframe directly (doesn't even need to be UV mapped!) and it casts light automatically; the Firefly wireframe material requires you to supply a UV template map.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5