GrandmaT opened this issue on Dec 14, 2017 ยท 4 posts
GrandmaT posted Thu, 14 December 2017 at 9:22 AM
I've "mastered" getting Daz oriented files from non-Daz sources correctly installed, but I am having a major brain freeze when it comes to transferring items that are in the Poser format with .duf added material files. For example: SAV's Aram hair. It has the Geometries .obj, Character .cr2, Materials .mc6, Pose materials with the .duf and .pz2 folder plus the .pz2 refit folder, a Prop .pp2, and finally the Texture .jpg. Can someone lead me in baby steps through the process of importing this kind of item so all the pieces go where they are suppose to go and talk to each other correctly in Daz? In the "While we're at it" category, how do you handle an OBJ folder with 44 different .obj + .mtl files (Truform's skyscraper balcony)? I've tried finding this information online but the only one that came up was too terse. Thanks to anyone who is willing to tackle this for me.