knyghtmare2021 opened this issue on Feb 05, 2018 ยท 19 posts
knyghtmare2021 posted Mon, 05 February 2018 at 1:53 PM
Ok, so I've got an issue/idea. I want to make some movement morphs for an already existing wig. Specifically, I want to make the hair stand almost straight up, like a character is jumping. Is it possible to make the hair a dynamic clothe and use the windforce generator to create the movement I need and export the resulting shape out as a morph target? If possible, would I need to create a constrained group before hand?
Thanks in advance for your help.