seachnasaigh opened this issue on May 28, 2018 ยท 16 posts
seachnasaigh posted Mon, 28 May 2018 at 3:03 AM
Revisited an old scene, using BB's tricky glass as the basis for the wine (changing index of refraction, absorption color, and scatter color) and using the physical surface root for most of the metals. Rendered in Superfly. Even in a dimly-lit night scene, you can see color caustics of the green tabletop glass onto the floor of the flet, and see red caustics from the wine on Sydni's shawl top just below the neckline!
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
SamTherapy posted Mon, 28 May 2018 at 5:03 AM
A_Sunbeam posted Mon, 28 May 2018 at 5:21 AM
Excellent!
hborre posted Mon, 28 May 2018 at 7:34 AM
It would be nice to see your shader arrangement. That is a top-notch render.
Boni posted Mon, 28 May 2018 at 7:58 AM
Always a treat to see what you come up with seach ... great shaders!! And yes, we would love to see how those shaders are set up.
Boni
"Be Hero to Yourself" -- Peter Tork
seachnasaigh posted Mon, 28 May 2018 at 10:09 AM
Thank you for the compliments! Some of these are dual-root materials, to handle Firefly and Superfly differently. Only the Superfly part is relevant, as the renders are Superfly.
Wine bottle glass is simply BB's tricky glass, used as-is:
Wine is similar, but with absorption/passthrough colors, and index of refraction adjusted:
Glass cafe' table top:
Galadriel's silver ewer:
Gold metallic coil on wine bottle neck:
Silver-etched wine glass:
Silver-embroidered script on cloth (of A3 Sydni's clothing):
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
seachnasaigh posted Mon, 28 May 2018 at 10:12 AM
Candle wax:
Candle flame (non-animated version):
Mulberry leaf (of chair):
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Kazam561 posted Mon, 28 May 2018 at 12:16 PM
Thank you very much for this... :)
The dust settled, thinking "what a fine home, at least for now" not realizing that doom would soon be coming in the form of a vacuum cleaner.
Miss B posted Mon, 28 May 2018 at 12:49 PM
Thank you Seach, this sooooo good!!
_______________
OK . . . Where's my chocolate?
Boni posted Mon, 28 May 2018 at 6:15 PM
Thank you so much! These are great!
Boni
"Be Hero to Yourself" -- Peter Tork
seachnasaigh posted Tue, 29 May 2018 at 4:47 AM
Y'all are welcome! Note: For the green glass cafe' table top, the color block in the Glass_Bsdf node is a pale green, while the color block in the AbsorptionVolume node is a pale red. The idea is that the glass transmit/scatter/passthrough color is green, while it stops/absorbs/blocks the opposite color (roughly, red).
For the candle flame, note the color block in the Simple_Color node re-labeled boost adjust dark=more; it is not black! It is a dark grey (15 on Poser's 0-255 scale). Use a grey in that color block; light grey would give subtle/gentle ambient lightcasting boost, while dark grey will give lots of boost for intense (usually small) sources such as a flame, an LED, etc. But black in that color block would be dividing by zero (remember, white=1, black=0). So, dark grey is OK, but don't use black.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
seachnasaigh posted Tue, 19 June 2018 at 2:33 AM
Same modifications (metals re-textured with Physical Surface materials, modifications of BB's "tricky glass" used for glass and liquids) applied to TinkerBell's Drive-In Cafe'.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
seachnasaigh posted Thu, 21 June 2018 at 1:03 PM
Work in progress: JoePublic's Anglia body, into which I'm fitting up engine & suspension. I'll also add a basic interior. He has given permission to release the Anglia when finished. :D Bonnet and doors will open. :-)
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
seachnasaigh posted Tue, 26 June 2018 at 10:22 PM
Anglia dash and roughed-in floorpan/firewall:
I applied the speedometer cluster image map, but otherwise it's just raw mesh.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
seachnasaigh posted Wed, 27 June 2018 at 9:46 PM
Some of the interior... still need to add an inner surface for the bodywork.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Shadow_Fyre posted Fri, 29 June 2018 at 3:48 PM
Thank you for all the great screen shots of those shaders!