samsagaz opened this issue on Jul 27, 2018 ยท 4 posts
samsagaz posted Fri, 27 July 2018 at 1:42 PM
Hi im trying to move the right feet of a character, and when i move it, all the body are moved ?
Someone know the right way to do it?
https://streamable.com/6a8t1
Its a small video of what im trying to do
Jack238 posted Fri, 27 July 2018 at 4:37 PM
Hi. In the video I noticed that there is a small red pin holding the left foot in place. That is necessary for the whole body not to move when you move the right foot.
If I am remembering it all correctly. You can see the pins when you use the Universal Tool (ALT-SHIFT-U) . When you click on a joint on the model, you will see the Universal Tool options in the viewport. The pushpin is in the upper right part of the options. You would then click on it to set the pin to make the joint not move. You can pin the translation or rotation or both of the joint. You can also unpin that joint or all joints that have pins from that context menu. You can also Enable Pins or not in that context menu.
I hope that helps you.
Jack238
minininja77 posted Mon, 30 July 2018 at 7:52 PM
Pinning is the key, that and using power pose will make creating your own poses a snap in no time. I do suggest you go into the options and make a hotkey for pins otherwise it's a slow and tedious
mrposter posted Tue, 31 July 2018 at 2:25 PM
Pinning, Posing and the Active Pose Tool
Hi, here is a video that helped me out big time, so hope this helps you as well. https://www.youtube.com/watch?v=TFsOHY9ohMg