Forum: Blender


Subject: Easy Camera Selection and Switching

keppel opened this issue on Aug 02, 2018 ยท 5 posts


keppel posted Thu, 02 August 2018 at 10:31 AM

In another thread a comment was made about Blender not having a simple interface for using cameras. Whilst there are a number of different ways of camera selection and switching I thought I would share the way that I have set-up my start up Blender file to make this job easier. One of my clients that I do Blender work for requires 3D models of furniture to be made and then rendered from set angles, front, side back and 45 degree of front and back. I have set-up a series of cameras at each of theses angles. The method I have come up with makes switching between scene cameras very quick and visually easy. The attached link opens a PDF file from my locker room here at Renderosity. Let me know what you think of my set-up, and if you have a different way that you find quick and efficient please comment here. The Link - Camera Selection in Blender

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