Klutz opened this issue on Aug 30, 2018 ยท 10 posts
Klutz posted Thu, 30 August 2018 at 6:17 AM
Good to see this major project go mainstream. It is obvious that a lot of protracted effort & care has gone in, resulting in an interesting alternative to Daz's base characters. She is showing flexibility & diversity both in shape & ethnicity.
One big question I have though.
Will there be a Daz Studio compatible version?
It would be a potentially huge fresh market.
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Jules53757 posted Thu, 30 August 2018 at 6:24 AM
As far as Erogenesis stated he doesn't plan to convert it to Studio. That's what I heard.
Ulli
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Klutz posted Thu, 30 August 2018 at 6:28 AM
Odd decision IMO. It limits potential sales significantly, I would have thought, especially as his claimed interests lie in ultra-realism. Iray takes a lot of beating for that.
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Life is a beta.
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Boni posted Fri, 31 August 2018 at 6:43 PM
To be fair ... it takes a lot to make DS figures work in Poser. And many new figures are built by DAZ3d for DS. This is built for Poser. As I said, seems fair that Poser has some figures of it's own worth having.
Boni
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Klutz posted Fri, 31 August 2018 at 6:55 PM
Ah, whatever.
His choice when it comes down to it.
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Life is a beta.
In faecorum semper, solum profundum variat.
Richardphotos posted Wed, 05 September 2018 at 9:09 AM
I purchased it thinking that the hype was true about it was more capable than v4. well I found her to be a big disappointment and very sorry I forked over nearly $40 for it
SheikhalMaktoum posted Thu, 06 September 2018 at 5:42 AM
The number of different figures for Poser does nothing but splinter the user base. Each figure has a wildly enthusiastic, but small fan base and even collectively have nowhere near the number of different characters and the massive wardrobe that Vicky Fourpointtwoplusplus enjoys. With all the fixes that have come out over the years, Vicky works just fine and looks great in Iray after applying the uber shader conversion.
DrippingWet posted Sun, 30 September 2018 at 10:29 AM
I wish it worked in both Poser and DS. This way, the figure could attract support from both the Poser and DS communities, and help patching the breach between the two. Lots of awesome things are created for Poser and its figures. Lots of awesome things are created for DS and its figures. Few things work for both without jumping through several hoops (replacing hair mechanics, character rigs, materials and lights, to name a few..). Both communities practically miss out on half the 3D rendering content available.
Male_M3dia posted Mon, 01 October 2018 at 2:31 AM
DrippingWet posted at 3:27AM Mon, 01 October 2018 - #4336898
I wish it worked in both Poser and DS. This way, the figure could attract support from both the Poser and DS communities, and help patching the breach between the two.
Two separate figures requiring two workflows of designing content would do no such thing. We've already seen how a figure that does that didn't accomplish the goal. Vendors aren't interested in doing things twice
Considering how the figure is designed with jcms and the multiple versions, it would have fared better as a DS figure, where automorph generation could have handled the jcms better and geografting tech could have handled the genital addons without creating 3 versions of the same figure.
MagnusGreel posted Wed, 03 October 2018 at 3:46 AM
They chose poser to work in. So, job done, let's move on.
Or will we flog a dead horse for a few weeks until the flaming gets the thread locked?
I've just bought shares in several popcorn concerns, so I'm happy to see the flames....
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