atpo opened this issue on Sep 07, 2018 ยท 10 posts
atpo posted Fri, 07 September 2018 at 8:59 PM
I assigned material and did uv then import to DAZ ,but obj is very white and light.
chrisf posted Sat, 08 September 2018 at 10:49 AM
What is the Ambient Color?
atpo posted Sat, 08 September 2018 at 6:34 PM
Thanks. Ambient Color is black.But I think no relation.Because I add material in blender.
atpo posted Sun, 09 September 2018 at 8:20 PM
I checked that Ambient Color is very white.But for why? I didn't add no ambient in other software. Thanks chrisf .
chrisf posted Sat, 15 September 2018 at 10:58 AM
I have had the same issue with some props I've imported to Daz Studio even though I set the ambient color to black before importing. I do not know why, I adjust the ambient color in Daz and continue.
atpo posted Sat, 15 September 2018 at 7:36 PM
Thanks chrisf .
centriq posted Sun, 16 September 2018 at 5:10 PM
I'm assuming you are using the Nvidia Iray Engine (in render settings)? As your screen shot indicates, the imported object's surface material by default uses the Daz Studio default surface/shader/material. Select the object. Select the Surface. Go to: Content Library > Shader Presets > Iray > DAZ Uber and double click on !Iray Uber Base. Hope that helps.
Oh, and save your eyes change your interface color scheme to something more neutral and legible
atpo posted Sun, 16 September 2018 at 6:25 PM
Thanks.But centriq DAZ4.6 has no Iray,this is in 4.6 version to open.
centriq posted Sun, 16 September 2018 at 6:35 PM
Ah, thanks for clarifying. Yes, then as Chris suggested.
atpo posted Tue, 25 September 2018 at 5:31 PM
Thanks.