Blarghd opened this issue on Jan 03, 2019 ยท 10 posts
Blarghd posted Thu, 03 January 2019 at 5:31 AM
So I'm working on this image and I cant for the life of me figure out how /w dynamix or dformers to unbunch the fabric of this shirt from under the breasts so it hangs and is just constrained by the button. here is an image of the area in question
Razor42 posted Thu, 03 January 2019 at 7:48 PM
Sickleyield has some Breast Helper products that allow you to dial out the issue pretty easily.
Otherwise you would need to convert the clothing to Dforce and drape it for a more natural cloth fall.
Blarghd posted Fri, 04 January 2019 at 12:04 AM
I've tried a bit w/ the dForce, it just seemed to cling more and slide a bit more off her chest on the top but still cling to the bottom.. but theres always more experimentation I'll give Sickleyields morphs a look see thanks :)
roni190 posted Tue, 08 January 2019 at 6:53 AM
That video doesn't address the issue the OP has in the slightest.
Torquinox posted Tue, 08 January 2019 at 8:09 AM
I can think of a few different ways to approach it, but none of them are easy. I would try general weight map with the geometry brush to reshape the way the fabric hangs under her breasts. The ideas become more complicated from there.
Razor42 posted Wed, 09 January 2019 at 7:55 PM
roni190 posted at 12:09PM Thu, 10 January 2019 - #4343283
That video doesn't address the issue the OP has in the slightest.
That comment isn't really helpful in the slightest is it? Are you really just criticising people for giving advice?
The videos are there to help set the OP in the right direction to finding a solution to their problem. The first video clearly demonstrates how morphs can be used to provide a better fit for clothing in the breast area. Maybe these specific morphs are not perfect for this exact case but the concept is the exact one I would use to correct this issue.
Personally, I would use a custom morph or FBM for this outfit (as the button tension point makes it fairly specific), but that is fairly involved process to explain to someone especially when I am not sure how ready the OP is to go that level to fix this issue, perhaps you would like to walk the OP through the process for us roni190 since you are here now offering your input on the subject?
skinklizzard posted Tue, 15 January 2019 at 12:38 AM
you can use dforce to do this but there are some requirements, start with memorised pose zeroed out, and first check for dforce starting collisions simulation pane > options menu> dforce > select dforce starting collision vertices.
the next question is was it designed for the shape you are using ? if not and you're going for a still image, move your actual image to frame 1 of the timeline then set frame 0 to a zero'd shape zero pose, if the zero shape doesn't have the breast issue you can then go to parameters pane of the top and under simulation set simulation base shape to 'use scene frame 0'. then go back to frame 1, set initialisation time to around 0.5 -1, start bones from memorized pose to on, and simulate the current frame.
all of this assuming you still haven't found a solution almost 2 weeks later and that the top was made for dforce
generation2235 posted Wed, 23 January 2019 at 6:44 PM
'How do I...'
Uh- help... Since I'm still getting familiar with the basics in Daz, you can see here that I messed something up in a hurry and now I can't get a preview of an open scene. How do I get it back to normal?
Thanks.
skinklizzard posted Wed, 23 January 2019 at 11:18 PM
can't read the text on your image, but if that selected tab on the left says viewport drag it and dock it to the main window space.
otherwise go to the window menu > panes (tabs) > viewport as well as window > viewports, and check the options
generation2235 posted Thu, 24 January 2019 at 7:52 PM
skinklizzard posted at 8:50PM Thu, 24 January 2019 - #4344174
can't read the text on your image, but if that selected tab on the left says viewport drag it and dock it to the main window space.
otherwise go to the window menu > panes (tabs) > viewport as well as window > viewports, and check the options
Found it. Thanks!
It somehow got shrunk down to real little and was probably hiding behind one of the other (docked) panes (if that's possible) but I found it in the Panes menu and with your help I was able to know what exactly to look for.
Thanks for the help!