Forum: Blender


Subject: Camera Movement

Taylor-Made opened this issue on Feb 04, 2019 ยท 4 posts


Taylor-Made posted Mon, 04 February 2019 at 5:44 PM

Got a spaceship from a third party source so it's set up differently than I usually do it. I want to do an animation of the ship flying past the camera, but the camera always turns and faces the spaceship as it goes by no matter what I try. I'm new at this (animation, at least) so is there a way to lock the camera so it doesn't turn with the object, just remain motionless during the pass by? I'm assuming there is some setting that will accomplish this. I also notice that although the camera moves, the rotation doesn't change in the transform box. What am I missing here?