atpo opened this issue on May 15, 2019 ยท 5 posts
atpo posted Wed, 15 May 2019 at 4:39 AM
Excuse me!
When uv unwrapping, I forgot to selete face,finally it is error.
And I selete face to unwrap but it is also like that.
Any way can delete that error?
Here I add "subsurface" and "solidy" to model first before unwrap.
Thanks.
Lobo3433 posted Wed, 15 May 2019 at 7:04 AM Forum Moderator
OK not sure I follow the mistake or error you think your getting but did you just use the Unwrap did you create any seams at all? I see you have face in the 3D window for selection and if your mouse is over the 3D view window and hit the "A" key on your keyboard that will unselect everything. Really not seeing the issue you are having sorry need more information
Lobo3433
Blender Maya & 3D Forum Moderator
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SilentWinter posted Wed, 15 May 2019 at 6:33 PM
Selecting lines or faces won't affect the uv-unwrap. Only the placement of seams. If you select all vertices or all lines, then all faces will also be selected (everything orange is selected).
https://www.youtube.com/watch?v=scPSP_U858k this tutorial by Blender Guru is quite clear but might be difficult to follow the language - watch what he does and see if it helps (don't worry that the video starts at the end, that's just showing the end before starting the tutorial).
Miss B posted Wed, 15 May 2019 at 8:47 PM
I always mark seams when UV unwrapping, even if the object were a simple primitive. It's the only way to get the object's UVs lying flat in the mapping area.
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OK . . . Where's my chocolate?
Lobo3433 posted Thu, 16 May 2019 at 7:21 PM Forum Moderator
Agree with both comment by SilentWinter and Miss B
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page