caisson opened this issue on Jul 02, 2019 · 64 posts
caisson posted Tue, 02 July 2019 at 7:43 PM
Mort is a figure I’ve been creating for Poser kind of by accident. Originally I started making a mannikin a couple of months ago with the idea of building something simple but reasonably accurate I could pose in Poser and then export to Zbrush to use as a base for figure sculpts. (I got fired up by Michel Lauricella’s Morpho series of books which are full of the most amazing anatomical pencil sketches. I want to be able to sculpt like that.)
Yes, the name is directly inspired by the book by Terry Pratchett.
I already had a basic skull I’d made several years ago, so first I gathered reference then slowly began blocking out shapes … and then found myself off work with an injury. Long story short, I’ve spent the last two weeks doing more modelling than I’ve done in ages - and grouping, UV’ing and rigging. Shout out for PhilC’s Hierarchy Builder - much easier than trying to draw out nearly 150 bones in the Setup room! Worth every penny.
Will this be a commercial release? Maybe. I have tried rigging a figure before and it didn’t go well but this time nothing has gone terribly wrong - yet. Still loads to do and I’m back to work so my pace will slow down unfortunately. The skeleton isn’t medically accurate and there are technical flaws - 95k so not terribly well optimised mesh (though all quads), some of the topology is downright scrappy, there are probably things I’m doing with rigging that are wrong etc etc. I'm happy though :D
Anyway, Mort says STFU - show don’t tell.
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