Tucan-Tiki opened this issue on Sep 08, 2019 ยท 3 posts
Tucan-Tiki posted Sun, 08 September 2019 at 9:58 PM
So far I figured out the deson export for poser which was a bit unclear until I found a tutorial that actually was not confusing or skipping steps or done in a custom workspa e where mine does not match up.
However facegen artist the tutorial from the official site sucks and does not show me clearly how to apply the texture in daz studio so I ended up having to do this in poser 11 because the tutorial rushes through it and does not take the time to actually show beginners how to do it. Only thing I got out of that tutorial was how to make the morphs and apply them.
So now I want to go back to daz studio from poser with my deson exported to poser Genesis 8 figure, how exactly can I reload the figure back into daz studio without having to reapply the textures I noticed poser does this even after I copied the runtime textures from daz into the poser runtime folder going from daz to poser it kicks out all the textures and body morphs the onlt morph it does not kick is facegen for some reason
And I still have not figured out to texture anything manually in daz studio yet because it seems unfriendly and over complicated
Another thing I like to find is script something that allows me to mouse navigate and move around items in my scene without having icon navigate the gismo feature icons which seems like a pain in the ass compared to poser they need to change this and one stop everything onto quick start menue where you can easily texture, apply props manually and recolor objects with a paint tool and deform, how long has daz studio been around and it's still confusing but beautifully complex where it has advanced features that can be truly appreciated, this rant is not to down the product but as a new user this is frustrating because I don't think it's user friendly at all to first timers.
They need to streamline this so it's simple to navigate with the mouse and you don't have get a college degree in daz studio to just to texture something with a custom texture.