Forum: Animation


Subject: Orderly Tangle - Tetrahedron Star with Blender 2.8 Eevee

LuxXeon opened this issue on Oct 05, 2019 ยท 3 posts


LuxXeon posted Sat, 05 October 2019 at 5:31 PM

This model is based on my latest tutorial for Blender 2.8. Rendered with Blender Eevee engine. Some information about the technical aspects includes rendering at 1080p resolution, 29.97fps. Each frame only took around 1 second per frame on my Nvidia RTX 2070 GPU with Ambient Occlusion, 1 area light, HDRI environment, and entirely procedural textures with SSS material. No postwork to the render outside of editing in Premiere for upload to Youtube. I'm astounded at the quality that can be achieved with what is essentially a real-time gaming engine in Eevee. I did also do a Cycles version, which is very very similar to the quality here, with primary differences being the quality of the shadows. The Cycles shadows, of course, are far more accurate and clean than the Eevee version here, but unless you view them both side by side, it's a hard thing to notice.

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