Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)
Visit the Carrara Gallery here.
okay. figured out had to select both the obj and the bones to make the attach skeleton to appear.
and the bones had to be re paranted to the schene instead of the object. theres a native content walking text under presets animations, nature logo
so, select text. detach skeleton
insert your new text, convert to vertex. line it up with the bones. it shows the bone wireframe. select the text1 hold shift select the bones group, men, animation, attach skeleton
gonna try a weightmapped figure next.
♥ My Gallery Albums ♥ My YT ♥ Party in the CarrarArtists Forum ♪♪♪ 10 years of Carrara forum ♥ My FreeStuff
playing with reattaching skeletons between vertex models in carrara
♥ My Gallery Albums ♥ My YT ♥ Party in the CarrarArtists Forum ♪♪♪ 10 years of Carrara forum ♥ My FreeStuff
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
hi,
i was playing with the old poser version sea dragon. i selected actor, detached the skeleton, but nothing i select ungreys the attach skeleton.
found the load and save weightmap buttons in the model room, under animate, under bones tab.
can't (so frustrated) find how to re-attach the bones. and i read the manual.** i know!! **the manual :anger_left:
♥ My Gallery Albums ♥ My YT ♥ Party in the CarrarArtists Forum ♪♪♪ 10 years of Carrara forum ♥ My FreeStuff