infinity10 opened this issue on Oct 20, 2019 ยท 5 posts
infinity10 posted Sun, 20 October 2019 at 10:31 AM
A lot of useful Cycles shader trees from Blender3D tutorials can be manually copied into Poser Material Room, BUT FOR THE COLOUR RAMP NODE.
So, please can we include a colour ramp node in the Poser Material Room which can be used with the Poser Cycles Root Node. Thank You.
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hborre posted Sun, 20 October 2019 at 11:21 AM Online Now!
That would be definitely a very big plus for the material room and cycles. Too bad someone couldn't figure out a compound node that would substitute in the meantime.
Miss B posted Sun, 20 October 2019 at 12:16 PM
Oh, while they're at it, if they can duplicate the Blender Cycles Principled BSDF node, that would really be a huge plus for SuperFly users.
It's a Cycles Shader:
It looks like this:
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OK . . . Where's my chocolate?
RedPhantom posted Sun, 20 October 2019 at 4:47 PM Online Now! Site Admin
The physical surface root node is close to the principled shader node. It's not exact, but not bad. But yes, we do need the color ramp
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Miss B posted Sun, 20 October 2019 at 8:32 PM
True, I've used the Physical Surface Root node a few times, and it is pretty close. I just happen to like the Principled Shader node as well.
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OK . . . Where's my chocolate?