Forum: DAZ|Studio


Subject: Product idea for Iray material rendering in Blender

conclave opened this issue on Nov 23, 2019 ยท 2 posts


conclave posted Sat, 23 November 2019 at 11:08 PM

I'm wondering if anyone here would be interested in a product that allows you to accurately render Iray materials in Blender Cycles. Currently, if you want to render Daz scene with Iray materials in Blender, you need to invest a lot of time tweaking materials because the material conversion is far from perfect.

This could be made possible because Nvidia recently open sourced MDL material spec. This is what Iray uses for defining and rendering materials in Daz studio. Theoretically, anyone could write a renderer that replicates Iray's results.

For those wondering why one would one use Cycles over Iray:


Jack238 posted Tue, 26 November 2019 at 3:23 PM

This is an interesting idea. I was not aware that Nvidia did that. I am learning Blender and finally starting to feel a little comfortable with it.