LuxXeon opened this issue on Jan 19, 2020 ยท 10 posts
LuxXeon posted Sun, 19 January 2020 at 4:55 PM
Modeled, rendered, and animated in Blender 2.81 with Eevee. Music and sound added in Premiere. Each model uses Principled shader and procedural textures, with two animated cameras and particle effects in the scene. Render time was only around 6 seconds per frame @1080p resolution on my RTX 2070 workstation.
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Lobo3433 posted Mon, 20 January 2020 at 9:11 AM Forum Moderator
Really great looking will add them to FB today and show them off
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page
LuxXeon posted Mon, 20 January 2020 at 11:53 AM
Thank you, Lobo!
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Lobo3433 posted Mon, 20 January 2020 at 1:30 PM Forum Moderator
It is scheduled to show up on the Rendo FB at 3:49 pm EST
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page
LuxXeon posted Mon, 20 January 2020 at 8:07 PM
Lobo3433 posted at 8:06PM Mon, 20 January 2020 - #4377256
It is scheduled to show up on the Rendo FB at 3:49 pm EST
Very much appreciate that, Lobo! Thank you very much.
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My Store
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Instagram: @luxxeon3d
Facebook: https://www.facebook.com/luxxeon
SilentWinter posted Tue, 21 January 2020 at 12:36 AM
LuxXeon posted Tue, 21 January 2020 at 12:59 AM
SilentWinter posted at 12:54AM Tue, 21 January 2020 - #4377310
Cool - and dramatic ending too!
Thank you. The animation was obviously created in service of showing off the models and shaders, but it needed some payoff at the end there to hopefully keep it from being too boring. Glad you like it!
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Facebook: https://www.facebook.com/luxxeon
Miss B posted Tue, 21 January 2020 at 11:35 AM
Ohhh, I'd love to know how you got that Starball to dissolve down to an Ico Sphere at the end. Very cool indeed!
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OK . . . Where's my chocolate?
LuxXeon posted Wed, 22 January 2020 at 10:38 PM
Miss B posted at 10:31PM Wed, 22 January 2020 - #4377361
Ohhh, I'd love to know how you got that Starball to dissolve down to an Ico Sphere at the end. Very cool indeed!
Thank you, Miss B! The effect was accomplished with particles, as you most likely suspected. I'd make a tutorial but there's already dozens of videos out there which show many variations of the same technique. Here's a link to an easy one: Dust in the wind dissolve tutorial
The Icosahedron was just a separate object I hid inside the starball which revealed itself as the dissolve effect reached the end.
______________________________________
My Store
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My Video Tutorials
My CG Animations
Instagram: @luxxeon3d
Facebook: https://www.facebook.com/luxxeon
Miss B posted Wed, 22 January 2020 at 11:04 PM
LuxXeon posted at 12:02AM Thu, 23 January 2020 - #4377495
Miss B posted at 10:31PM Wed, 22 January 2020 - #4377361
Ohhh, I'd love to know how you got that Starball to dissolve down to an Ico Sphere at the end. Very cool indeed!
Thank you, Miss B! The effect was accomplished with particles, as you most likely suspected. I'd make a tutorial but there's already dozens of videos out there which show many variations of the same technique. Here's a link to an easy one: Dust in the wind dissolve tutorial
The Icosahedron was just a separate object I hid inside the starball which revealed itself as the dissolve effect reached the end.
Ohhh, I should've realized that's how you set it up, but now that you mention it, it makes perfect sense. Thanks for the tutorial link, as I'm going to go check it out.
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OK . . . Where's my chocolate?