HartyBart opened this issue on Jan 29, 2020 ยท 10 posts
HartyBart posted Wed, 29 January 2020 at 12:52 AM
Poser sets the Preview Shadow Map Size to 512 as the default. Boosting it increases shadow quality. Ideally a script containing the following..
for light in lights:
light.SetShadow(1)
shad = light.Parameter("Map Size")
shad.SetValue(1024)
... would turn on shadows and increase Map Size to 1024 on all lights. But it doesn't. Shadows are turned on, but the Map Size doesn't budge from 512 on any light. Can anyone identify what's being done wrong here?
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