Kalypso opened this issue on Feb 14, 2020 · 146 posts
Kalypso posted Fri, 14 February 2020 at 10:27 AM Online Now! Site Admin
This thread is for all Superfly renders. Post, comment, experiment, ask and learn more about Superfly!
Afrodite-Ohki posted Fri, 14 February 2020 at 10:39 AM
Hmmm I see the new threads - what to do if almost all of my renders are La Femme IN Superfly? Choices, choices~~
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
jennblake posted Fri, 14 February 2020 at 10:40 AM
Ler's see what you have!
Afrodite-Ohki posted Fri, 14 February 2020 at 10:43 AM
Well, right now all I got are wips.
Wips of the hairy kind, but Superfly nonetheless I love how good Superfly is at rendering all those hair strands. They don't slow it down.
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Glitterati3D posted Fri, 14 February 2020 at 10:54 AM
Glitterati3D posted Fri, 14 February 2020 at 11:00 AM
knyghtmare2021 posted Fri, 14 February 2020 at 11:37 AM
Glitterati3D posted at 11:36AM Fri, 14 February 2020 - #4380428
What are your settings?? I see no grain whatsoever!
Glitterati3D posted Fri, 14 February 2020 at 11:51 AM
knyghtmare2021 posted at 12:49PM Fri, 14 February 2020 - #4380435
What are your settings?? I see no grain whatsoever!
I did not save the file after the render so I can't tell you which lights I used, but I can tell you they were Superfly specific lights because I always use SF lights.
I render CPU. These are my settings for every render:
Glitterati3D posted Fri, 14 February 2020 at 12:06 PM
Glitterati3D posted Fri, 14 February 2020 at 12:06 PM
Glitterati3D posted Fri, 14 February 2020 at 12:07 PM
Glitterati3D posted Fri, 14 February 2020 at 12:13 PM
knyghtmare2021 posted Fri, 14 February 2020 at 12:28 PM
Thanks for the settings.
I've just decided to try and switch from Firefly to Superfly. I hope to post a render shortly
Kalypso posted Fri, 14 February 2020 at 1:31 PM Online Now! Site Admin
Great lighting in the outdoor scenes Glitterati3D and the water is very realistic. Are you using EZDome?
Glitterati3D posted Fri, 14 February 2020 at 1:38 PM
Kalypso posted at 2:37PM Fri, 14 February 2020 - #4380451
Great lighting in the outdoor scenes Glitterati3D and the water is very realistic. Are you using EZDome?
In some of them, yes. Others I might use Flink's sky. I do, however, almost always enclose my renders in something MUCH smaller than the Construct to get light bounces around my subjects.
As for the water, in almost all cases of water I use Vince Banga's or Ghostship's water shaders for Superfly. If I'm adding things like Flink's Water FX or those rings around the dabbling duck (an object freebie from ShareCG) I use Vince Banga's shader.
knyghtmare2021 posted Fri, 14 February 2020 at 1:49 PM
The set is kinda crap, but I like the render itself.....!
Glitterati3D posted Fri, 14 February 2020 at 2:47 PM
Looks good, Knyghtmare! Scene is just a little busy, but I see no fireflies.
Kalypso posted Sat, 15 February 2020 at 2:38 AM Online Now! Site Admin
Render looks good, I agree with Glitterati, maybe a different background would make the characters more prominent.
knyghtmare2021 posted Sat, 15 February 2020 at 5:40 AM
So being a noob to Superfly, what light sets do you guys recommend?
knyghtmare2021 posted Sat, 15 February 2020 at 6:07 AM
Think this one turned out better, same characters, different poses and set. I think I'm gonna need to invest in some SF lights...
ghostship2 posted Sat, 15 February 2020 at 7:45 AM
knyghtmare2021 posted at 6:44AM Sat, 15 February 2020 - #4380545
Think this one turned out better, same characters, different poses and set. I think I'm gonna need to invest in some SF lights... why not take a look at my free light set at ShareCG first? http://www.sharecg.com/v/86639/browse/11/Poser/Studio-Portrait-Lights-for-Poser-11-Poser-11-Pro
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
knyghtmare2021 posted Sat, 15 February 2020 at 8:21 AM
Thanks Ghostship! Downloaded!
So what is the difference in lights from earlier versions and lights specifically for Superfly? I know Superfly utilizes light emitting props to create light by default, but is there any other difference?
infinity10 posted Sat, 15 February 2020 at 8:58 AM
At my DeviantArt Gallery - L Homme rendered in Superfly:
https://www.deviantart.com/ibr-remote/art/I-made-stuff-for-L-Homme-3D-CG-825532891
Eternal Hobbyist
infinity10 posted Sat, 15 February 2020 at 9:01 AM
Also at my Deviantart Gallery - La Femme rendered in Superfly:
https://www.deviantart.com/ibr-remote/art/3D-CG-Full-Clothing-Set-806423877
Eternal Hobbyist
infinity10 posted Sat, 15 February 2020 at 9:01 AM
And finally, environmental generative procedural structures and shaders rendered in Superfly at my DeviantArt Gallery:
https://www.deviantart.com/ibr-remote/art/Larger-view-of-my-generated-scene-geometry-810365282
Eternal Hobbyist
infinity10 posted Sat, 15 February 2020 at 9:03 AM
Another environment only scene rendered in Superfly, at my DeviantArt Gallery:
https://www.deviantart.com/ibr-remote/art/Outdoor-fireplace-scene-in-Poser-792648206
Eternal Hobbyist
seachnasaigh posted Sat, 15 February 2020 at 11:09 AM
TinkerBell's Drive-In Cafe':
Pondering the stargate:
Level 19 cargo bay doors:
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
seachnasaigh posted Sat, 15 February 2020 at 11:14 AM
Late evening in an elvish flet:
Dystopia:
Techno-pixie Jedi?:
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
seachnasaigh posted Sat, 15 February 2020 at 11:22 AM
AppleJack's Futuristic Train:
A wooden bookend transforms into a faerie door during the night...
Commander's office, Atlantis:
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
ghostship2 posted Sat, 15 February 2020 at 11:51 AM
knyghtmare2021 posted at 10:47AM Sat, 15 February 2020 - #4380554
Thanks Ghostship! Downloaded!
So what is the difference in lights from earlier versions and lights specifically for Superfly? I know Superfly utilizes light emitting props to create light by default, but is there any other difference?
Poser 11/ Superfly adds area lights which function like mesh lights. You'll get soft shadows with area lights. It's hard to describe but I'd say that depending how you use them they can look more realistic than the other Poser lights.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
ironsoul posted Sat, 15 February 2020 at 12:32 PM
Given my rickroll yesterday not sure if this is welcome but latest Superfly work....
knyghtmare2021 posted Sat, 15 February 2020 at 1:28 PM
ghostship2 posted at 1:27PM Sat, 15 February 2020 - #4380592
Poser 11/ Superfly adds area lights which function like mesh lights. You'll get soft shadows with area lights. It's hard to describe but I'd say that depending how you use them they can look more realistic than the other Poser lights.
Thanks! Do you have any tips on how to optimize the render? I want to use Superfly for production of my comic, so I need to figure out a work flow to get the renders I need with out taking hours and hours if possible
ghostship2 posted Sat, 15 February 2020 at 2:04 PM
@Ironsoul That is awesome! @knyghtmare2021 I'm probably the wrong guy to ask about optimization. I use two GTX cards and run settings that get me good results. How you light the scene is going to play a big roll in how many samples you need to render a shot. A skydome with a JPG for lighting will render cleaner than using an HDR but the lighting will be homogeneous. I'll try to render an example.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
ghostship2 posted Sat, 15 February 2020 at 3:33 PM
knyghtmare2021 posted at 2:29PM Sat, 15 February 2020 - #4380601
ghostship2 posted at 1:27PM Sat, 15 February 2020 - #4380592
Poser 11/ Superfly adds area lights which function like mesh lights. You'll get soft shadows with area lights. It's hard to describe but I'd say that depending how you use them they can look more realistic than the other Poser lights.
Thanks! Do you have any tips on how to optimize the render? I want to use Superfly for production of my comic, so I need to figure out a work flow to get the renders I need with out taking hours and hours if possible
here are two examples with same settings but the only thing changed is the image used on the skydome. The JPG renders 30 seconds faster AND has less noise but the lighting is very homogeneous and bland whereas the HDR takes longer, and needs a lot more samples to become noise free but has more dramatic highlights and shadows.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
hborre posted Sat, 15 February 2020 at 9:09 PM
Don't really want to be left out.
hborre posted Sat, 15 February 2020 at 9:17 PM
hborre posted Sat, 15 February 2020 at 9:17 PM
hornet3d posted Sun, 16 February 2020 at 1:00 AM
I love Superfly and that is all I use these days.
Using a Dome for lighting.
Using only area lights
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
hornet3d posted Sun, 16 February 2020 at 1:16 AM
Mixed lighting.
A Dome - Flinks Sky2 Sunset, a couple of spots on the faces and then emissive materials on the lamps and candle flames.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
seachnasaigh posted Sun, 16 February 2020 at 5:42 AM
Paul as a blood jade vitruvian man (P11 logo)
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
knyghtmare2021 posted Sun, 16 February 2020 at 9:22 AM
Pretty happy with this one....
ghostman posted Sun, 16 February 2020 at 10:01 AM
"Dream like you'll live forever. Live like you'll die tomorrow."
ghostman posted Sun, 16 February 2020 at 10:02 AM
"Dream like you'll live forever. Live like you'll die tomorrow."
ghostman posted Sun, 16 February 2020 at 10:02 AM
"Dream like you'll live forever. Live like you'll die tomorrow."
EClark1894 posted Mon, 17 February 2020 at 12:10 PM
knyghtmare2021 posted at 1:06PM Mon, 17 February 2020 - #4380601
ghostship2 posted at 1:27PM Sat, 15 February 2020 - #4380592
Thanks! Do you have any tips on how to optimize the render? I want to use Superfly for production of my comic, so I need to figure out a work flow to get the renders I need with out taking hours and hours if possible
My personal opinion would be to avoid using Superfly or any PBR renderer for comic reproduction. Especially if your goal is to speed things up.
adp001 posted Mon, 17 February 2020 at 5:57 PM
knyghtmare2021 posted at 12:52AM Tue, 18 February 2020 - #4380601
ghostship2 posted at 1:27PM Sat, 15 February 2020 - #4380592
Poser 11/ Superfly adds area lights which function like mesh lights. You'll get soft shadows with area lights. It's hard to describe but I'd say that depending how you use them they can look more realistic than the other Poser lights.
Thanks! Do you have any tips on how to optimize the render? I want to use Superfly for production of my comic, so I need to figure out a work flow to get the renders I need with out taking hours and hours if possible
Avoid transparency and reflection :)
knyghtmare2021 posted Tue, 18 February 2020 at 12:08 PM
EClark1894 posted at 12:07PM Tue, 18 February 2020 - #4380791
knyghtmare2021 posted at 1:06PM Mon, 17 February 2020 - #4380601
ghostship2 posted at 1:27PM Sat, 15 February 2020 - #4380592
Thanks! Do you have any tips on how to optimize the render? I want to use Superfly for production of my comic, so I need to figure out a work flow to get the renders I need with out taking hours and hours if possible
My personal opinion would be to avoid using Superfly or any PBR renderer for comic reproduction. Especially if your goal is to speed things up.
Yeah, thats the decision I came to.
Boni posted Tue, 18 February 2020 at 3:45 PM
I actually like the graininess on this one. Was working on getting enterestion eye effects.
Boni
"Be Hero to Yourself" -- Peter Tork
wolfmanjim posted Tue, 18 February 2020 at 7:01 PM
I used the Vincebanga ice shaders in this one. The left is shader one and the right is shader 2. I want the reflections, but can't figure out how to either get them in shader one or to get rid of the ugly mottling in the second.
Glitterati3D posted Tue, 18 February 2020 at 7:32 PM
You're going to have to change the lighting in the one with the white floor. The light is shining right down onto the floor wiping out the gloss completely. You've got blowout because of the position of your light. The one on the right looks like she's trying to skate on wet gravel. The expression on her face is just weird.
wolfmanjim posted Tue, 18 February 2020 at 7:52 PM
So, how do I change the 'gravel' texture?
Glitterati3D posted Tue, 18 February 2020 at 8:52 PM
wolfmanjim posted at 9:46PM Tue, 18 February 2020 - #4380974
So, how do I change the 'gravel' texture?
I don't know. Where's it from? Change the diffuse map to get rid of the gravel. But you're going to be right back at the same place with blowout because of the light with a light color. Do you have a dome on the scene? Something smaller than the Construct?
Try lighting it with EZDome sIBL lights for EZDome here
hborre posted Tue, 18 February 2020 at 9:15 PM
We will need to take a look at the material room with all the nodes uncollapsed to make an assessment. As mentioned, your lighting could be too harsh for the scene. Lower light intensity and a dome might be the answer.
hornet3d posted Wed, 19 February 2020 at 5:50 AM
Boni posted at 11:47AM Wed, 19 February 2020 - #4380957
I actually like the graininess on this one. Was working on getting enterestion eye effects.
There are certainly renders where grain actually adds something and this is certainly one such render. It can add to the atmosphere or, in certain cases add some' dirt to a night or dirty scene.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
wolfmanjim posted Wed, 19 February 2020 at 9:27 AM
OK, here are the material settings for the two skating renders. The no reflection one is on the left and the reflective one that has the ugl colors is to the right.
The presence of the bump map seems to make no difference.
I used the ice shaders in the Vincebanga Supperfly Shader set from the RM marketplace for them both. One is on the left and two is on the right.
hornet3d posted Wed, 19 February 2020 at 9:41 AM
wolfmanjim posted at 3:31PM Wed, 19 February 2020 - #4381017
OK, here are the material settings for the two skating renders. The no reflection one is on the left and the reflective one that has the ugl colors is to the right.
The presence of the bump map seems to make no difference.
I used the ice shaders in the Vincebanga Supperfly Shader set from the RM marketplace for them both. One is on the left and two is on the right.
I am no expert but I doubt much can be gathered from the screen captures you have shown, one help would be to expand the materials to see more details. To do this you would need to click click on the down arrow on the ice panel but posting this expanded material might just breach the usage agreement of the material.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
DreaminGirl posted Wed, 19 February 2020 at 10:56 AM
Um, you really shouldn't be posting commercial shaders like that.. that's called copyright violation, unless the creator gave you permission
hornet3d posted Wed, 19 February 2020 at 11:35 AM
DreaminGirl posted at 5:27PM Wed, 19 February 2020 - #4381029
Um, you really shouldn't be posting commercial shaders like that.. that's called copyright violation, unless the creator gave you permission
I was uneasy with it but at least the screen captures so far show limited info. I was trying to find a balance between suggesting that what has been posted is not enough to rectify the problems but anything else would probably be too much. I have used the Vince Banga Superfly Shader sets for a year of more and they are great so I would not want to encourage anything that would impact their use and/or sales.
There is a great deal of information supplied with the sets and they encourage users to experiment but to do this you would need to be able to expand the compound node.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
RedPhantom posted Wed, 19 February 2020 at 2:50 PM Site Admin
For ice 2, if you look into the compound node, you'll see a colorramp and a noise texture. Those are what is causing the mottled look. To get rid of it completely, delete those and adjust the fac on the mix closure they were connected to so that the ice looks like how you want. If you don't mind a little mottle, adjust the colors so they are closer together. Darker colors make it more opaque, lighter more transparent.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
ironsoul posted Wed, 19 February 2020 at 4:15 PM
A couple of attempts at using the scatter volume node to create lighting effects after many hours of frustrating tweaking. Curious if anyone has mastered this node and if there were any tutorials on the subject?
Glitterati3D posted Wed, 19 February 2020 at 5:16 PM
ironsoul, that 2nd image is especially nice!
Don't know if it's still there, but Bagginsbill did a good tutorial on adding atmosphere to Superfly on the SM Poser forum. It is searchable.
Here's one, though not the one I spoke of above: https://forum.smithmicro.com/topic/913/atmosphere-in-superfly
ironsoul posted Wed, 19 February 2020 at 5:40 PM
Many thanks Glitterati3D, very helpful :)
Glitterati3D posted Wed, 19 February 2020 at 6:12 PM
ironsoul posted at 7:12PM Wed, 19 February 2020 - #4381083
Many thanks Glitterati3D, very helpful :)
You're welcome.
knyghtmare2021 posted Wed, 19 February 2020 at 8:25 PM
ypvs posted Thu, 20 February 2020 at 4:47 AM
V4 in the old Mediterranean Patio from DAZ. Scene is so old it was using gradient bump- now converted to Physical Surface. Lighting is single infinite and skydome.
My default render settings for sub 10 min render
Poser 11 , 180Gb in 8 Runtimes, PaintShop Pro 9
Windows 7 64 bit, Avast AV, Comodo Firewall
Intel Q9550 Quad Core cpu, 16Gb RAM, 250Gb + 250Gb +160Gb HD, GeForce GTX 1060
Glitterati3D posted Thu, 20 February 2020 at 7:07 AM
Looks great ypvs. Well, except for the boob poke through and the shoe in the stones. :-)
The bump on the walls, bricks and stones is really good. And I love the lighting.
Glitterati3D posted Thu, 20 February 2020 at 7:09 AM
knyghtmare2021 posted Thu, 20 February 2020 at 10:25 AM
Glitterati3D posted at 10:25AM Thu, 20 February 2020 - #4381131
knyghtmare2021 posted at 8:09AM Thu, 20 February 2020 - #4381106
Thanks!
Wow, knyghtmare! Great render!
ypvs posted Sat, 22 February 2020 at 9:10 AM
A WIP for a project I'm trying to get finished, featuring a tomb and a lady who will need no introduction. The hair needs a movement morph and the jewellery needs a colour boost, as well as the poke thru at the shin.
Having to remove alt diffuse and alt specular I find a real pain
Poser 11 , 180Gb in 8 Runtimes, PaintShop Pro 9
Windows 7 64 bit, Avast AV, Comodo Firewall
Intel Q9550 Quad Core cpu, 16Gb RAM, 250Gb + 250Gb +160Gb HD, GeForce GTX 1060
bwldrd posted Sat, 22 February 2020 at 10:40 AM
I like the way this one turned out, so I'll go ahead and post.
Credits
AJ - Modern Interior 8 ; 3DC - Adriatic Scenes: Summervilla - Background Hemisphere ; LaFemme & Aryabella Hair ; CHK2033 - Eve Character ; Divabug - Kahlia Texture ; Gordo - Dynamic Kaftan Romper For LaFemme (Freestuff)
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Consider me insane if you wish, but is your reality any better?
Glitterati3D posted Sat, 22 February 2020 at 2:43 PM
bwldrd posted at 3:42PM Sat, 22 February 2020 - #4381438
I like the way this one turned out, so I'll go ahead and post.
Credits
AJ - Modern Interior 8 ; 3DC - Adriatic Scenes: Summervilla - Background Hemisphere ; LaFemme & Aryabella Hair ; CHK2033 - Eve Character ; Divabug - Kahlia Texture ; Gordo - Dynamic Kaftan Romper For LaFemme (Freestuff)
Great lighting and scene!
Glitterati3D posted Sat, 22 February 2020 at 2:47 PM
ypvs posted at 3:46PM Sat, 22 February 2020 - #4381421
A WIP for a project I'm trying to get finished, featuring a tomb and a lady who will need no introduction. The hair needs a movement morph and the jewellery needs a colour boost, as well as the poke thru at the shin.
Having to remove alt diffuse and alt specular I find a real pain
Great scene and nice lighting. Always hated that skirt, it was such a PITA to get right.
Glitterati3D posted Sat, 22 February 2020 at 3:53 PM
Streets of Old London by Stonemason (objects imported to Poser and rigged) in Superfly.
ghostship2 posted Sun, 23 February 2020 at 4:30 PM
Glitterati3D posted at 3:28PM Sun, 23 February 2020 - #4381506
Streets of Old London by Stonemason (objects imported to Poser and rigged) in Superfly.
Great shot! You might try a wide screen aspect ratio with a large FOV setting and ad in DOF blur to make it feel larger.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
Glitterati3D posted Sun, 23 February 2020 at 5:37 PM
ghostship2 posted at 6:36PM Sun, 23 February 2020 - #4381608
Glitterati3D posted at 3:28PM Sun, 23 February 2020 - #4381506
Streets of Old London by Stonemason (objects imported to Poser and rigged) in Superfly.
Great shot! You might try a wide screen aspect ratio with a large FOV setting and ad in DOF blur to make it feel larger.
Good idea.......assuming I can get DOF to work for me. For some reason I just don't get along with it.
ghostship2 posted Sun, 23 February 2020 at 6:56 PM
Glitterati3D posted at 5:40PM Sun, 23 February 2020 - #4381611
ghostship2 posted at 6:36PM Sun, 23 February 2020 - #4381608
Glitterati3D posted at 3:28PM Sun, 23 February 2020 - #4381506
Streets of Old London by Stonemason (objects imported to Poser and rigged) in Superfly.
Great shot! You might try a wide screen aspect ratio with a large FOV setting and ad in DOF blur to make it feel larger.
Good idea.......assuming I can get DOF to work for me. For some reason I just don't get along with it.
it's pretty simple. I don't do any calculations just eyeball it with a couple of rules in mind. The larger the camera focal equals a larger (longer) camera lens in the real world. a smaller lens would be used to get up close and personal with your subject. The camera is physically closer, the focus area is smaller so use a smaller fstop number on the camera controls. just make sure it's large enough to not make the figure look miniature. In your shot here you want a large lens and have the camera set far away and use slightly larger fstop to widen out the area that's in focus otherwise the scene will look like a miniature again. Here is an example where I have the camera pretty close to the subject and the focal set smallish (probably around 50mm) and the fstop just enogh to get her into focus but blur out the back side of the pool prop.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
structure posted Tue, 25 February 2020 at 10:36 PM Forum Coordinator
Locked Out
hornet3d posted Wed, 26 February 2020 at 4:27 AM
structure posted at 10:26AM Wed, 26 February 2020 - #4381871
What a great set of renders, I love the middle one best.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
ghostship2 posted Thu, 27 February 2020 at 5:44 PM
I'm a sucker for Trek.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
willdial posted Sat, 29 February 2020 at 7:04 AM
ghostman posted Sun, 01 March 2020 at 12:00 PM
The cool Marvin robot made by Dodger. :)
"Dream like you'll live forever. Live like you'll die tomorrow."
Lotharen posted Thu, 05 March 2020 at 6:24 AM
ghostship2 posted at 6:23AM Thu, 05 March 2020 - #4381989
I'm a sucker for Trek.
Nicely done! Been thinking of moving from Daz to Poser since I see its getting a breath of fresh air and the other place is starting to irritate me.
ghostship2 posted Fri, 06 March 2020 at 11:08 AM
thanks! I've tried to get on with DS but I just can't. Poser is like an old friend to me and using it is like a form of relaxation.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
ghostship2 posted Fri, 06 March 2020 at 11:10 AM
P3Design's Nadia
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
willdial posted Wed, 11 March 2020 at 8:29 PM
RedPhantom posted Mon, 16 March 2020 at 11:49 AM Site Admin
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Miss B posted Mon, 16 March 2020 at 12:54 PM
Very nicely done Red. I'm liking this a lot.
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OK . . . Where's my chocolate?
TwiztidKidd posted Thu, 19 March 2020 at 11:10 PM
Victoria 4 in Poser looking cute lol
bantha posted Mon, 23 March 2020 at 3:29 PM
A test render, which came out better than I thought.
A ship in port is safe;
but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing
Grace" Hopper
Avatar image of me done by Chidori.
hborre posted Mon, 23 March 2020 at 10:26 PM
After a very long absence, I will be posting images again in the gallery. Here is something I've been working on:
Inspired_Art posted Fri, 03 April 2020 at 3:48 AM
Just a question, is the grain in Superfly controllable at all? I'm looking for grainless render here.
Eddy
hborre posted Fri, 03 April 2020 at 8:04 AM
You can start off with increasing the number of pixel samples. The more pixels, the cleaner the render becomes. This will be at the expense of longer rendering.
hornet3d posted Fri, 03 April 2020 at 12:30 PM
Now running 11.3
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
ghostship2 posted Fri, 03 April 2020 at 6:07 PM
If you remove the background construct and replace it with EZDome or BaginsBill's Envirosphere and use a low res jpg on it for lighting that will cut down on noise as well. Inspired_Art posted at 4:05PM Fri, 03 April 2020 - #4385285
Just a question, is the grain in Superfly controllable at all? I'm looking for grainless render here.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
ghostship2 posted Fri, 03 April 2020 at 6:26 PM
@Hornet: Poser users like to show their work. What I mean by this is that they like to show off the background props when they've spent time setting them up. That's fine except it distracts from the main "focus" of the image. Focus is what you should be using in this image to separate the figure from the background. In Superfly it really doesn't add any render time to check the DOF box and set the camera focus. Even if this is just a background image or the back of the Envirosphere get into the habit of setting up your focus and rendering with DOF on.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
hborre posted Fri, 03 April 2020 at 10:25 PM
I agree with ghostship2, using DoF selectively will add more interest and focus on the scene. The other thing that bothers me is the lack of life in the eyes, there are no highlights to spark interest. A small light source can bring out the sparkles.
ghostship2 posted Fri, 03 April 2020 at 10:59 PM
hborre posted at 8:55PM Fri, 03 April 2020 - #4385388
I agree with ghostship2, using DoF selectively will add more interest and focus on the scene. The other thing that bothers me is the lack of life in the eyes, there are no highlights to spark interest. A small light source can bring out the sparkles.
Here is an example with a room prop. DOF set so the room is blurred. This image also shows off my other trick for getting life into the eyes. Turn the figure's head away from the camera and then point the eyes back at it so they are looking at you.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
hornet3d posted Sat, 04 April 2020 at 3:34 AM
Thank you both for your comments, I will rework the render in question incorporating the suggestions you have made.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
hornet3d posted Sat, 04 April 2020 at 5:39 PM
OK so here's the second attempt.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
ghostship2 posted Thu, 09 April 2020 at 9:09 AM
That looks better! hornet3d posted at 8:04AM Thu, 09 April 2020 - #4385485
OK so here's the second attempt.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
ghostship2 posted Thu, 09 April 2020 at 9:10 AM
mesh lights
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
hborre posted Thu, 09 April 2020 at 9:23 AM
Very nice.
hornet3d posted Thu, 09 April 2020 at 2:48 PM
ghostship2 posted at 8:47PM Thu, 09 April 2020 - #4385798
Thanks
That looks better! hornet3d posted at 8:04AM Thu, 09 April 2020 - #4385485
OK so here's the second attempt.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
bobbesch posted Mon, 13 April 2020 at 9:40 AM
Found an old model from Toffanello in a forgotten runtime and thought to give it a go with superfly.
ghostship2 posted Mon, 13 April 2020 at 2:13 PM
Everything is better with Superfly!
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
Miss B posted Mon, 13 April 2020 at 2:39 PM
bobbesch posted at 3:39PM Mon, 13 April 2020 - #4386123
Found an old model from Toffanello in a forgotten runtime and thought to give it a go with superfly.
Very nicely done.
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OK . . . Where's my chocolate?
bobbesch posted Tue, 14 April 2020 at 1:50 AM
Thanks!
raven posted Wed, 15 April 2020 at 11:30 AM
ghostship2 posted at 5:28PM Wed, 15 April 2020 - #4386165
Everything is better with Superfly!
Except for items that use/need micro-poly subdivision displacement!
ghostship2 posted Sat, 18 April 2020 at 9:53 AM
:) raven posted at 8:53AM Sat, 18 April 2020 - #4386303
ghostship2 posted at 5:28PM Wed, 15 April 2020 - #4386165
Everything is better with Superfly!
Except for items that use/need micro-poly subdivision displacement!
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
hborre posted Fri, 15 May 2020 at 4:53 PM
Through the asteroid field!!!
structure posted Sat, 16 May 2020 at 9:34 AM Forum Coordinator
Locked Out
Kalypso posted Tue, 19 May 2020 at 2:14 AM Online Now! Site Admin
I really like all these little splashes of colour against the white!
ironsoul posted Mon, 25 May 2020 at 9:22 AM
Curious if anyone has thoughts to moving to 8K maps, we have been using 4K since 2006 at least. Below is an 8K interpolated from 4K miki textures,
ader posted Mon, 25 May 2020 at 1:33 PM
I've started using 8k maps for hair, not simple resizing though. So far I've just taken 4k maps into photoshop and quadrupled them so the details/hairs are finer. No issues with RAM so far, even my 6-year-old iMac has 32GB RAM.
What's your process for moving 4k to 8k? My other half is a graphic designer and she finds: http://waifu2x.udp.jp useful so I thought I'd try it, but it didn't seem to make any difference for me.
That eyebrow looks good btw... is that standard miki? texture or geometry or both...?
Maybe we should start a 4k versus 8k comparison thread?
ironsoul posted Mon, 25 May 2020 at 3:59 PM
8K texture map was generated in Substance Painter from a mixture of 4K base Miki textures and the texture.xyz demo mat that came with SP. I was surprised how much the jump in resolution improved the details, guess much of this is anti aliasing. I'll see if its possible to generate some native 8K textures and do another test.
NobbyC posted Wed, 27 May 2020 at 2:30 AM
8K texture are great! This is a free model fro RenderHub with 8k textures
NobbyC posted Thu, 28 May 2020 at 9:44 AM
For about 3 weeks, i ask myself if it is possible to get the same effect as light passes through an prisma.
Stupid idea. It takes many test render and sleepless nights.
Here is the result:
NobbyC posted Thu, 28 May 2020 at 9:44 AM
And some of my test render:
ironsoul posted Thu, 28 May 2020 at 7:23 PM
Intriguing project, modelling IOR for multiple wavelengths could potentially be applied to other uses such as SSS and special effects like chromatic aberration.
NobbyC posted Fri, 29 May 2020 at 2:08 AM
The idea behind was, to create an better "gemm / diamond shader". On the beginning i played a lot with glass and refaction shaders. But at the end it was very simpel, i only need for the prisma a "glass shader" and for the rainbow effect i use "light path and transmision rays"
ghostship2 posted Sat, 06 June 2020 at 2:21 PM
For details that small when using an 8k map wouldn't it be helpful to also use uncompressed TIFF or PNG files? You can see the files compression artifacts in bump maps on reflective surfaces.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
estherau posted Sun, 07 June 2020 at 5:42 AM
ghostman - the image with the girl in sunglasses and hat looks 100% photo real to me. very nice image - lovely character and pose. skin looks amazing. lighting is perfect. REally good job!!
I aim to update it about once a month. Oh, and it's free!
NobbyC posted Mon, 08 June 2020 at 1:08 AM
Hi ghostship2, sorry for my late reply. That is a really good question and i think that you are right.
The most figures with 8K textures that i found have PNG files for the texture maps but sometimes they use TIFF files for bump or normal maps.
But our problem in "Power world" is that these files are very huge and my graphic card won't like it (Only 6 GB ram -> cuda error).
For my render "back out of hell" i have to cheat a little bit. This model has a lot of polygones so i use for the upper torso the 8k textures and for the lower torso only the 2k textures.
ader posted Wed, 10 June 2020 at 9:41 AM
ghosthip2 is right, uncompressed image formats are better for rendering. They don't take more memory because even compressed images are uncompressed for use. The only benefit to compression is file-size on a hard-drive (and size to download if relevant). So use uncompressed where possible, especially for close-ups.
NobbyC posted Mon, 15 June 2020 at 7:47 AM
GND: Anastasia by Blackhearted. Still my favorite Poser character.
NobbyC posted Thu, 18 June 2020 at 3:03 AM
WIP - The Metropolitan Collection - London V4.2 by danae
CHK2033 posted Thu, 18 June 2020 at 12:18 PM
Pretty
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HP Zbook 17 G6, intel Xeon 64 GB of ram 1 TB SSD, Quadro RTX 5000
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NobbyC posted Fri, 19 June 2020 at 1:05 AM
Thanks!!! But is still not finished yet. The Necklace and cloting needs some more adjusting.
DarthJ posted Sat, 27 June 2020 at 1:25 PM
Who needs a full beach ?
ghostship2 posted Sat, 27 June 2020 at 8:02 PM
I just bought some new shoes for V4 and wanted to show them off...
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
Miss B posted Sat, 27 June 2020 at 11:05 PM
Uhhhh, did you forget to render the shoes you just bought for V4?????
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OK . . . Where's my chocolate?
TwiztidKidd posted Mon, 29 June 2020 at 12:02 AM
@ghostship2 - Those shoes don't work with that outfit lol
@Miss B - I know... right? Whose idea was it to put them waaaay down there... on your feet? On your hands would be so much easier
VedaDalsette posted Mon, 29 June 2020 at 9:42 AM
I wish Superfly didn't take so long. This took me at least a half hour to render. I selected Superfly Ultra non-branched, HDRI, no lights. I'm no artist, so, of course, I have no clue what looks good and what doesn't. But, just like a certain unfortunate world leader, lack of knowledge, skill, and judgment won't stop me!
"With the right color dress, you don't have to worry about grass stains."
W10, i5-8600K @ 3.60GHz, 32.0 GB RAM, 64-bit, video GeForce GTX 1050 Ti, 4096 MB
W11,Intel i9-14900KF @ 3.20GHz, 64.0 GB RAM, 64-bit, GeForce GTX 4070 Ti SUPER, 16GB.
Old lady hobbyist.
All visual art or fiction is "playing with dolls."
rokket posted Tue, 30 June 2020 at 9:02 AM
Superfly. Don't remember the settings. ezdome and an HDRI I got from HDRI Haven. This was one of my first attempts with Superfly and I botched a lot of stuff. I still had a lot of artifacts that are plainly visible.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
VedaDalsette posted Tue, 30 June 2020 at 10:32 AM
rokket, which size HDRI do you use from HDRI Haven? And do you subdivide your sphere?
W11,Intel i9-14900KF @ 3.20GHz, 64.0 GB RAM, 64-bit, GeForce GTX 4070 Ti SUPER, 16GB.
Old lady hobbyist.
All visual art or fiction is "playing with dolls."
ghostship2 posted Thu, 09 July 2020 at 11:59 AM
another portrait. It's what I do.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
DarthJ posted Sat, 11 July 2020 at 11:21 PM
qaz posted Fri, 17 July 2020 at 1:04 PM
I've been working on this for a while. Just Superfly. Sorry didnt use Ghostships hair mats. Got bored and wanted to publish. V4 model.
PilotHigh posted Thu, 30 July 2020 at 3:25 PM
Just quick renders of the Ancient Persia Kitbash sets.
NobbyC posted Thu, 06 August 2020 at 5:03 AM
Soon in Alain's store (3DClassics) this beautiful "Car rapide" Renderd in Poser Pro 11 with "superfly"
DarthJ posted Fri, 14 August 2020 at 10:44 AM
More than 30°c outside combined with mandatory face masks. Somebody wants us to die. This image is meant as a computer screen background.
ghostship2 posted Mon, 17 August 2020 at 5:37 PM
Good stuff! Were the hair shaders taking too long to render?
qaz posted at 4:36PM Mon, 17 August 2020 - #4394668
I've been working on this for a while. Just Superfly. Sorry didnt use Ghostships hair mats. Got bored and wanted to publish. V4 model.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
qaz posted Mon, 24 August 2020 at 12:13 AM
ghostship2 posted at 12:04AM Mon, 24 August 2020 - #4397199
Good stuff! Were the hair shaders taking too long to render?
qaz posted at 4:36PM Mon, 17 August 2020 - #4394668
I've been working on this for a while. Just Superfly. Sorry didnt use Ghostships hair mats. Got bored and wanted to publish. V4 model.
No just takes me a while to set up using Snarly script. I'm spending all my time improving the morph. I'm never satisfied. Of course I only have to do it once, so I'm being lazy.
johnpf posted Sun, 30 August 2020 at 5:25 AM
Rejuvenating an old Maddie 3 figure.
This is the feeling I used to get on a Sunday evening, with the threat of a week of school hanging over me. EDIT: Of course, back then there were none of the videogame consoles shown here. I'm not that young!
ghostship2 posted Tue, 01 September 2020 at 9:56 PM
@johnpf Something off about the texture map you used on Maddie. I am assuming this is supposed to be a child and not an adult midget? Too much freckles and age spots, the eyes have dark skin/makeup around. Just a thought.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
johnpf posted Wed, 02 September 2020 at 5:28 AM
Ghostship2: Now that you point it out, yes I see what you mean. Thanks for mentioning it!