MistyLaraCarrara opened this issue on Apr 11, 2020 ยท 9 posts
MistyLaraCarrara posted Sat, 11 April 2020 at 1:33 PM
trying
anyone has tips for navigating the 3000 mile scene?
dropping a dragon, cant see him over the terrain.
i lower the terrain low,low to zoom to the dragon, but then the horizon line mars my scene.
how do you handle it?
any tricks for farmlands from high altitude views?
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MarkBremmer posted Sat, 11 April 2020 at 3:58 PM
All CG is trickery. If this is for a still, then a typical work-around I've used is to render the landscape view without the dragon in it. Then create a new scene with the same render dimensions and use the rendered landscape as a backdrop.
MistyLaraCarrara posted Sat, 11 April 2020 at 4:24 PM
thanks.
is for animation. so far i have a camera and 3 lights parented to the draggon
has an idea to put the whole terrain inside a giant geosphere instead of a sky preset to get rid of the horizon line
anything glows doesn't seem to emit light. there is a nice taurus shape light
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MarkBremmer posted Sat, 11 April 2020 at 4:33 PM
I did the exact thing I described to you for these images. I rendered the scene outside the window first because the DOF and ray trace through the window glass was crushing Carrara's render times. So, a quick 'background' render which was in focus (just a few minutes), then blur in photoshop, add back into the scene as a background image (turned off all the actually CG background stuff) and then could experiment with textures on the windows and bottles with render times that were waaaaaaaay less than what I was experiencing earlier.
MarkBremmer posted Sat, 11 April 2020 at 4:37 PM
Since animation, you can still do the background trick if you want - and blur the horizon line. Scaling the dragon while doing a slow camera move can create a similar results but looks like a much quicker zoom into the dragon.
Steve K. posted Sun, 12 April 2020 at 2:35 PM
MarkBremmer posted at 2:35PM Sun, 12 April 2020 - #4385955
I did the exact thing I described to you for these images.
Those look great, especially the first one.
diomede posted Sun, 12 April 2020 at 6:20 PM
Beautiful renders, Mark.
MistyLaraCarrara posted Mon, 13 April 2020 at 12:18 PM
shot glass of spirits would cure the virus blahs
oooo a dolly zoom to focus on a distance blurred dragon, a fantastic notion,. thank you!!
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MistyLaraCarrara posted Sun, 19 April 2020 at 6:56 PM
perusing the gallery, cant think of anything that hasnt been covered.
mebbe more caustics renders
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