HBalckl opened this issue on May 26, 2020 ยท 8 posts
HBalckl posted Tue, 26 May 2020 at 1:11 PM
Hallo, How can I stop Poser texture searching process. If I load an old model I have the problem to wait so many minutes, if Poser downt find the right textures. Can I stop this waiting time ???
Thank you
Boni posted Tue, 26 May 2020 at 1:23 PM
Once Poser has cycled through a search a pop up does ask if you want to continue searching and you can choose no/stop. Otherwise ... once the figure/object comes into the scene keep note of the texture map it is looking for and change it to something you know you have and resave back to the library to avoid it happening next time. OR when the pop-up comes up find an alternate map and save back.
Boni
"Be Hero to Yourself" -- Peter Tork
hborre posted Tue, 26 May 2020 at 1:43 PM
Unfortunately, if the figure or prop has multiple maps it needs to cycle through, the process can be tedious. The feature really should terminate processing once you cancel the first time, not continue until all the searches are exhausted.
TwiztidKidd posted Tue, 26 May 2020 at 2:56 PM
Open the PZ3 file with a good text editor like UltraEdit e.g. ... Next do a multiple search for 'jpg' ... Now you can see the path to your texture files ... You can either restructure the texture folders on your harddrive to fit the path... or replace the entire path with NO_MAP
It will look something like this:
textureMap ":Silver:Sapphira:SapphiraTorso.jpg" <--- default location is the Runtime Textures folder
bumpMap "C: Textures SapphiraTorsoB.jpg"
textureMap NO_MAP
bumpMap NO_MAP
reflectionMap NO_MAP
transparencyMap NO_MAP
HBalckl posted Tue, 26 May 2020 at 11:44 PM
Thank you all ! Worked on my old Michael 4 figures here: https://www.artstation.com/artwork/A93o1y
https://www.artstation.com/artwork/Bmxob8
and Poser searched more than 5 minuntes for the textures...
Kalypso posted Wed, 27 May 2020 at 3:08 PM Site Admin
If you set your library search to shallow instead of deep it won't search for that long. Might be something to consider.
perpetualrevision posted Thu, 18 June 2020 at 12:43 AM
TwiztidKidd posted at 11:31PM Wed, 17 June 2020 - #4390270
Open the PZ3 file with a good text editor like UltraEdit e.g. ... Next do a multiple search for 'jpg' ... Now you can see the path to your texture files ... You can either restructure the texture folders on your harddrive to fit the path... or replace the entire path with NO_MAP
You can open any Poser library files with a text editor, so I'd recommend fixing the texture paths in CR2, PP2, and MC6/MT5 files rather than in PZ3 files, so that the next time you load the item from the library, it'll have the right path.
I can't tell you how many times I've had to do this, not just with freebies but with items I've purchased (from various Poser marketplaces). If you have your Poser Library preferences set to "deep search," you may never realize just how many library files have wrong or incomplete texture paths b/c Poser eventually finds the items. But I keep mine set to "shallow search" so that I can identify and fix files with problematic texture paths.
I use BBEdit for Mac and have made great use of its "find and replace" features (not just in a single file but across multiple files) to fix texture paths. Like TwiztidKidd showed, if you see something like this in a file:
textureMap "D: Bob's Stuff/Some Folder/Some Other Folder/image-map.jpg"
You can just select the part between the quotation marks and do a find and replace with:
:Runtime:Textures:Bob:BobsAwesoemProp:image-map.jpg
(well, first verify that the image map is where it should be and/or put it where you want it to be)
I have no idea why this issue doesn't get caught more often in product testing. You can't always rely on Poser to alert you to the problem b/c it will try and remedy the situation for you (if you've ever loaded an item and then noticed the texture loading a few seconds later, that's what happened). But someone should at least glance at the library files in a text editor to make sure the texture paths look right! Just use the text editor's Find tool to search for JPG or PNG and that'll get you quickly to each spot!
TOOLS: MacBook Pro; Poser Pro 11; Cheetah3D; Photoshop CC
FIGURES: S-16 (improved V4 by Karina), M4, K4, Mavka, Toons, and Nursoda's people
GOALS: Stylized and non-photorealistic renders in various fantasy styles
perpetualrevision posted Thu, 18 June 2020 at 12:47 AM
If you suspect you're about to load an older model that won't have correct texture paths, you might as well open the file in a text editor first and check (and fix if needed), and then load the item into Poser! When I get the "missing textures" message, I cancel out of it, delete whatever loaded, fix the original library file, and then load the item again. Much faster than waiting for Poser to search nearly 1TB of textures in hopes of tracking down the right one!
TOOLS: MacBook Pro; Poser Pro 11; Cheetah3D; Photoshop CC
FIGURES: S-16 (improved V4 by Karina), M4, K4, Mavka, Toons, and Nursoda's people
GOALS: Stylized and non-photorealistic renders in various fantasy styles