Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical


Subject: ZBrush related question about figures

RAMWorks opened this issue on May 29, 2020 ยท 1 posts


RAMWorks posted Fri, 29 May 2020 at 4:42 PM

Hi,

Regardless if it's Dusk or L'Homme I've hit a wall. IF I wanted to fix something that was part of the original figure's OBJ I would simply use the Morph option, store the current as a morph target, browse to import the original figures OBJ and fix things up (like if fingers or teeth get messed up somehow) but with how Poser works with these OBJ's once I get, if I manage to get that far, Poser will only accept the figure as a prop. I've been working in ZBrush for about 10 years and very much know what it can and can not do. Never had this issue using the GoZ bridge from DAZ Studio to ZBrush and back again ever. BUT I've hit a proverbial wall with using Poser in this way. Not sure if it's how the bridge is coded or something else.

Can anyone enlighten me about this and if so do you know some sure fire work arounds?

I could go a very long route and fix everything via DAZ Studio/GoZ/ZBrush and save that out as an OBJ but I'd rather figure this out via Poser/GoZ/ZBrush if that's at all possible. If not then just tell me and I'll take the longer road then!

Thanks so much

Richard

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