arrowhead42 opened this issue on May 30, 2020 ยท 9 posts
arrowhead42 posted Sat, 30 May 2020 at 8:32 PM
I have a feeling that this is likely something simple, but I need to ask....
I'm using Poser 11 and I found that when I created a procedural material file, Poser made it in .mt5 file format. But when I create a material file that is texture based, Poser sets it up in .mc6 format. Is this normal? And should I bother attempting to change my pre-existing .mt5's to .mc6's?
Here's the link to my freebies: https://www.renderosity.com/mod/freestuff/?uid=493127
My cousin Jack can speak to beans. That's right.... Jack and the beans talk