Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical


Subject: Two questions about skin maps

RAMWorks opened this issue on Jun 06, 2020 ยท 8 posts


RAMWorks posted Sat, 06 June 2020 at 5:49 PM

Hi,

Still busily working on a couple of characters for Poser. I have some maps I made a while back for a DAZ Studio version and they are very saturated. They look fine with the shaders I made in DAZ Studio but as some know, I'm still feeling my way around Poser's Material room.

So is there a way to desaturate the maps a bit with an additional node?

Also what should a map look like or what type of map should be plugged into the Physical Surface Scatter node inputs. See below.

Thanks so much

Richard ScatterNodes.png

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